Move, resize, move, resize... :-) When we have all faces lined up and resized like we want, we select all and put them in that square. That is main UVW space so all must fit. Now we render our UVW...

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First we clean the model of polygons that we wont see in game like bottom of the model Apply UVW unwrap modifier Select face in modifier rollout and start selecting faces. Select only faces that you...
Now we add doors. Time for some details. Remember, beauty is in details so take time to make it. At this point i could add anything to make building more interesting. Decals, posters, stains,...

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The VEEK-MT-SoCKit comes with a multi-touch LCD panel and a SoCKit FPGA Board On the Multi-touch LCD panel it has 800x480 pixels and a 7" amorphous TFT LCD It also supports multi-touch...
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MALE SPEAKER: So it's my great pleasure to introduce Bob Frankston, who imagined a world with a spreadsheet before computers really had a useful thing to do. And so it was world changing, and...
I spent a long time compiling a map with different light_environment properties for this video, so you don't have to. Now, sit back and enjoy. - We covered this in the first video. It chooses...
If you've played games like I Dig It, Motherload or Steamworld Dig, you'll quickly get a grasp of what's going on here. The player starts off underpowered and with a monumental...

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MINI-KINTA Hey guys, I’m Shanley and today I’m going to show you this LED Sound Activated lighting effect system from Chauvet. The Mini Kinta has 4 high-powered red, green, blue and white LEDS for...