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Hi there! Ronis here from Blueprint Product Design. In our previous videos we were going
through some of the stages involved in the product design process. We've already covered
the Brainstorming and Research, we've already covered the Concept stage, and now I'm going
to talk a little bit about the Development and Prototyping stage. Development and Prototyping
is not about starting to jump into CAD and run ahead of yourself. Everything has to always
be done in sections. And a fundamental part of the way we do things here at Blueprint
is to actually take things one step at a time and through the Development process, make
sure that you start making interactive models that your client can hold, touch, feel. Not
necessarily to get a feeling of the end product but to start to appreciate the scale of the
product and how it would interact with contours; whether it's something that you're holding;
sitting; whether it's something that sits on your chest. We like to use different types
of materials. So we can start using things like cardboard, paper - anything that's lying
around. And things like these are invaluable, because the information that is transferred
from designer to client through 3D physical objects is a lot more tangible than having
something done just on a computer screen, on a piece of paper. Alongside of that you'll
also be able to start creating more realistic visualisations. They're still done in 2D because
until you have a physical object that your client is happy with there's no point starting
to move onto CAD. Once you get all that stuff right, and everything comes together and your
client is happy, it's only then that you actually really start using 3D CAD software which will
then allow you to start making real accurate, fit and form test models using 3D prototyping
methods, which then give your client a real appreciation of how the product will come
together, how the assembly process works. You can then start to look at how long it
would take in an assembly process which means your client can understand the costs associated
to the product and you're nowhere near an end product at this stage. So you're client
really gets to see does this product fit with the business model that I have and the costs
that I'm trying to achieve? In summary, the whole point of the development and prototyping
stage is to make sure that you've got the right size product, using the right materials,
you've achieved the right costs but you haven't yet started detailing the product that will
go through to a tooling and production stage. I hope you found that useful. Please follow
us on YouTube and subscribe to all our pages. Hope to see you again.