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Yugnat is online and nobody cares !
Super Mario 64 was a great game.
Even though it is not my favourite Mario game, I consider it the guide for "How to make a 3D game".
However, even though it has varied levels, nice graphics and music, and almost perfect controls...
...it had such laaaaame bosses.
For almost every of them all you have to do is hitting their weak point three times.
Of course, there's some changes here and there, but none of them were enjoyable to me.
And that's one of the reasons I prefer Super Mario Sunshine.
The bosses in that game are thought better, the way to defeat them is more clever and original, and fighting them is more memorable and amusing.
Either way, the fight we're gonna talk about takes place inside a haunted casino.
It's a great concept, but let me tell you right now, they never fully take advantage of it.
Anyway, all you have to do to start the fight is to execute a Ground Pound on the roulette's purple square.
After this introduction that's as strange as it is... strange... You're now facing King Boo.
I admit he looks way less intimidating than he did in Luigi's Mansion...
But according to the Japanese version, they are two different characters.
[As explained by the very tiny paragraph above.]
Anyway, in this fight you'll have to- You know what, it's a fight against a supernatural being that's both evil and grotesque taking place in a casino. MUSIC VIDEO !
When Mr. Oogie Boogie says there's trouble close at hand
You'd better pay attention now 'cause I'm the Boogie Man.
And if you aren't shakin', then there's something very wrong
'Cause this may be the last time now that you hear the Boogie song
Ohhhhhhh !
Ohhhhhhh !
Ohhhhhhh !
Ohhhhhhh !
Ohhhhhhh !
Ohhhhhhh !
I'm the Oogie Boogie Man !
During this fight, King Boo won't attack you directly but will use a slot machine in order to determine his attack pattern.
All you have to do to launch the machine is to water him.
In case you don't water him, he will send his Boos after you.
I notice they seem very tired, maybe they're just here on vacation ?
Hellooooo... We would liiiiiiiike to stay here a few daaaaaaaaays...
AAAAAAAGH ! GHOSTS !
Noooooo, waaaaaait... All we want is tooooooo...
HELP ! THE HOTEL IS HAUNTED !
Ooooooooh screw iiiiiit... Come oooooooon, guys, let's gooooooo...
Anyway, the slot machine have four different symbols on it : coins, question marks, Stus and pineapples.
If you line up three coins, guess what, coins appear.
No ***, Sherlock !
Lining up three question marks makes six ennemies appear, of three different sorts... Some more threatening than others.
If it is three Stus that are lined up, the ennemies appearing are either Strollin' Stus or Smolderin' Stus.
Deafeating them proves to be harder than expected since the ground, a giant roulette, keeps turning and can only be stopped by stomping on the purple squares.
If the symbols don't match up, bubbles appear.
Notice that Mario can jump 20 feet in the air without a scratch, but that he gets severely injured by a bursting bubble.
I don't even dare using my "Nintendo logic" joke.
To defeat King Boo, you have to line up three pineapples, which makes fruits appear all over the place.
Launching these fruits on him doesn't have any effect, except when it's hot peeper.
If that, with this smurfing hit detection.
Agh ! Agh ! It burns ! It burns !
But anyway, once you threw the peeper on his tongue, very precisely, not a pixel off, you may eventuantually have the stupid idea of watering him while he burns.
I'd like to remind you all, in case you had or would have had this idea, that unless the fire is electric, watering a fire usually puts it out.
Just saying.
You must in fact throw another fruit at him to land a hit, and reapeat this action three times.
Because bosses, when they don't have a life bar, usually take three hits to die.
By the way, if you wanna up the challenge a bit, you can try to hit him with durians only. [I kinda sorta did not search for a video of someone doing this, so here's a table instead.]
And once King Boo is defeated, he shatters into fruit juice.
Okay. Sooooo... That's about it.
This boss is pretty nice.
The concept of a slot machine boss is classic and original at the same time, and the general ambiance of the fight is pretty catchy.
The way to defeat him isn't really obvious, but you can figure it out thanks to the sound effect hints and to F.LU.D.D. advices.
Depending on your luck, this fight kind either be a mere joke or turn into Hell itself. Either way, be sure that you will come back to it.
Produced by Yugnat
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I intended to do a video for Halloween, but I couldn't complete it in time, and didn't have enough time to think of something else. Nothing this year, then...
In the works right now, a new Boss Battle Time almost completed, a Top 10 in the writing stages, some other projects, some Lazyvideos...
And maybe (I said MAYBE) a kind of unexpected video inspired by an internet celebrity I am a fan of. In a long time. MAYBE.
As for the Pokémon Adventures translation, it's been held back by school starting again for me, but I'm still working on it ! Chapter 12 should be up soon.
TAAAAAAAAAAAAAAAAAAAAABLE !
Oh my God, it's Casper !
I told them they shouldn't have done so many direct-to-video sequels, they only made him angrier !
TIMING !