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Taylor: Hey. How's it goin'? Corey: Good how're you doin'?
Corey: Haven't seen one of these for a while. Taylor: Ah, yeah. Nintendo Virtual Boy this thing was a ...
Taylor: ... critical failure. One of the few Nintendo systems that did not succeed. Corey: Well I know they are ...
Corey: ... really really bad for your eyes. So you could only play 'em 20 minutes at a time. Taylor: Yeah. So a lot ...
Taylor: ... of the games they put out for this, they're all just quick, casual- -playing games because; ...
Taylor: ... who wants to spend hours on end staring into this thing? Chum: I would.
Taylor: I decided to come to the pawn shop today to sell my Nintendo Virtual Boy. I got this thing for ...
Taylor: ... Christmas of '95 and it's kind of an oddity -It's not something you see every day. ...
Taylor: ... It's at the point where I need to lose the girl or lose the system. ...
Taylor: ... The guy who invented this had been with Nintendo for 30 years and he actually became ...
Taylor: ... the mentor to Shigeru Miyamoto -he's the guy that created Mario -Probably the ...
Taylor: ... most iconic character out there. They more-or-less blamed him for the failure of this thing. Chum: I could listen to you talk all day.
Taylor: Well, there's plenty more where that came from. Ha ha!
Corey: When Nintendo introduced the Virtual Boy in 1995, it was supposed to ...
Corey: ... be the first true 3D video game. ...
Corey: ... But the graphics just weren't that cool and it hurt your eyes. I mean, the thing TOTALLY bombed.
Corey: So do you mind if we hook it up and my friend, Chumlee here, test it out?
Taylor: Absolutely.
Taylor: This has to plug into the controller.
Chum: This is gonna be sweet. Taylor: The stand here. This thing's gotta fit in here just right. Chum: Don't break it.
Taylor: Alright we got power here. There we go. We got something going on. Corey: You wanna look in there and see if it works?
Corey: Chum! I just want you to test it, bro. That's all. Taylor: Ha ha ha! Corey: So what do you want to do with it? You want to pawn it or sell it? Taylor: I'd like to sell it.
Corey: What are you looking to get for it? Taylor: I would like to get $200
Corey: Yeah, we're a little far-apart there. ...
Corey: ... You only got one game. And they found 500 of these, brand new, sealed in a shipping container ...
Corey: ... not that long ago and it kinda polluted the market a little bit. So $200 is just way ...
Corey: ... too much for me. ...
Corey: ... If you want to do about $80, I could do that. Taylor: Ah. Could you maybe meet me in the middle at $110? ...
Taylor: ... $110? Corey: Nah, $80's gonna be what I could do. Taylor: Hmm...
Taylor: ... Alright, $80. Corey: Alright. Deal. ...
Corey: ... My man, Chum here, will write you up.
Chum: Come over here and do some paperwork. Let me grab the system. I'll meet you over there. Taylor: You bet.
Corey: Grampa, you gotta try this. Old Man: What is it?
Corey: It's virtual reality it's tennis. Old Man: Well I don't like tennis, to start with. Corey: Well you can play it with ...
Corey: ... this so you don't have to actually go anywhere. Chum: Better than solitaire. Old Man: Naw, nothin's better than solitaire.
Corey: Just try it out. Chum: Look into here. Old Man: I don't see nothin'. Rick: You gotta put your head all the way in.
Old Man: Hey, this is kinda neat. "Mario's Tennis." Whoopee.
Old Man: ... Too many buttons, though. This damn thing's givin' me a headache. ...
Old Man: ... [censored]holes. ...
Old Man: ... Corey!