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We've gotten so used to designing for desktop screens, and that's natural because that's
what the web was born on. But now all of a sudden, we have to account for these smartphones,
dumbphones, tablets, e-readers, netbooks, notebooks, web-enabled TVs, game consoles.
A whole bunch of other stuff. A whole bunch of other connected stuff. All of those things
access the web. It's now our job as web designers and developers to actually make this happen.
But with all of that, there's all of these different screen sizes we need to account
for, different ergonomics we need to account for, different input methods, all of these
different things. Connectivity, you might be on Fios but you also might be on Edge.
All of this stuff. And it's just insanely difficult to create an experience that looks
and functions beautifully in all of these different contexts, across all of these different
devices. And what we found is that while responsive design is technically just fluid grids, flexible
media, and CSS media queries, it impacts every aspect of the design process. From how we
work together, you know, how do designers and developers work together when historically
developers have been in this cave, these cavemen. And we sort of design in isolation and then
slip our designs under the door to these developers sitting in the basement and that's as much
interaction as we've had. So it's affecting how designers and developers work together.
It's affecting how we talk to our clients, how we talk to our teammates, what tools we
use, what deliverables we're creating. That's what people are struggling with because, we
got a little cozy there for a bit. We had this nice Henry Ford, assembly line-style
process that we follow and it's repeatable and it's wonderful. And everybody sort of
gets it. And now all of a sudden all of that just fails miserably. You can't create for
all these different environments in that way and create successful projects. In my UX Immersion
workshop, you'll learn how to create atomic design systems, how to think in terms of patterns
in order to create really robust interfaces that work and function across all of these
different devices. You'll learn about how designers and developers can work together
to sort of establish these robust design system to launch really great projects together.