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Every retail game for the Xbox has to offer at least 1000 gamerscore points through various
achievements. These gamerscore points mean nothing to some but for a few these achievements
mean everything. Now the Xbox One is offering cross-generation achievements as well as achievements
for non-game apps. This could completely change the face of gaming for the usual achievement
lover. So that got us asking the question, are achievements worthy of your time and what
impact do they have on gaming? Whether you think you care about achievements or not,
here's our breakdown of some of the things you may notice yourself doing. Take a look
and see if you suffer from any of the symptoms of being an achievement *** and whether
the way you game is different because of it.
First up you've found yourself really getting into that sweet, sweet noise when you cash
in on that first ever achievement and every achievement after that and this seal of approval.
You're searching for games to grind points out of. Games you'd never think of playing
if it wasn't for easy points. Avatar The Burning Earth a game that you will hate to love but
a game that will grant you Gs for bashing the b over and over again. A thousand Gs in
around 2 minutes is ultimate gamerscore goodness even if it means lowering your gaming standards.
This is you when you heard your gamerscore would transfer to Xbox One from Xbox 360.
You must play for however long it takes to reach 100% completion and then excessively
rage when DLC's mess it up.
You leave your Xbox on overnight with a rubber band wrapped around your controller for boosting
purposes or in extreme events you take David Harr's route and invent the Xbot - a self-playing
machine to unlock those trickier achievements such as the final two in Perfect Dark Zero.
You don't even feel cheap when you get achievements like this from Prince of Persia and Crysis
2, you're just happy for the extra few Gs.
This is how you feel about the cheaters.
The sheer appreciation you get for games such as Gears of War that help you out by letting
you know how far away from achievement you are.
Loving games such as Bioshock and Arkham for adding additional content to specific items
found. This point in particular changes the face of gaming because you'll encounter things
that others have not had the pleasure of seeing purely through earning it with skill or maybe
just excessive amounts of time.
You experience sheer anger when you realise that multiplayer online achievements are not
possible because nobody plays the game anymore.
Receiving messages like this on Xbox Live and deciding that that's an achievement.
So you may not class yourself as a full-blown achievement *** but you may be one or more
of these types. There's 'The Casual' where you prolong the gaming experience by not really
thinking about anything until that point. 'A Hunter' grinding specific games in order
to gather easy/more gamerscore points and 'The Completionist' you must get EVERYTHING
in the game or the game is unfinished and all for a score that has no actual value but
maybe the value it has is a personal achievement all in itself. What do you class yourself
as?