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My work focuses on movement, which is what animates me...
How the movement of objects can convey emotions.
I usually tackle this subject through performances.
I took three of the processes used in the cinematic performance and made them autonomous.
I wanted people to appropriate them in their own temporality, to make them autonomous in terms of aesthetics.
The "kinetic table" is a didactic process aimed at emphasising physical models in the creation of movement.
We drew inspiration from the rules of nature to animate virtual objects.
It is based on various scenarios using various types of objects.
Pressure from the fingers makes the dots appear.
They can be set in motion by sweeping across the screen with the fingers,
and they move with the strength that one imagines.
Alternatively, elements of the environment - such as frictional resistance - can be modified.
Is there more or less friction? How are the dots going to spread out?
How do they oscillate when touched?
Little by little, through increased complexity, one is able to manipulate letters,
to make them explode in space, to turn around them...
These very simple scenarios highlight elements
that I consider central to the construction of my performances.
"Spatial Anamorphoses" is another module.
This is a process derived from theatre, in particular the use of raked stages,
which have a 3-4% slope to create the illusion of perspective.
By making the process completely digital, I am able to tilt a grid and thus create an anamorphosis.
By imagining the position of spectators, their vantage point, it is possible to project the illusion that this grid is three-dimensional.
It is not an interactive installation, this was not the point I wanted to make,
I wanted to show how, by providing a set of converging clues relating to volume -
through lines, perspectives and various shades of grey - the illusion of volume could be created
without using sophisticated glasses. The power of imagination is what makes the piece work.
The third piece is called "Temporal Anamorphoses"
They can be called anamorphoses as one of the dimensions is transformed.
The idea is to provide images with a sense of time: in one of the two dimensions,
horizontal and vertical, x and y - here, y - the notion of time is added.
the mathematical principle is quite straightforward: the first line in the video is in real-time
and correspondence to "real time" decreases as you go further down the image: at the bottom, the image has a 4 sec. delay.
This means the full image mixes the last 4 seconds, only movement is distorted.
Interestingly, this leads to a distortion in how the spectators move.
As soon as they move, the resulting image is quite strange, quite liquid and completely inhuman… Everything can be bent.
What I'm interested in is how such simple, conceptual, mathematical ideas can change our perspective on things.
Traduction : www.tradonline.fr