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How gaming is good for you. In this video I discuss four ways video games affect
your behavior and how video games have an emotional impact on you. I'm Dr. Tracey
Marks a psychiatrist and in this channel I talk about mental health education and
self-improvement. I publish every week on Wednesday, so if you don't want to miss a
video, click Subscribe and the notification button because otherwise
you won't know, you'll just be a subscriber. Video gaming is everywhere.
It's popular with children as well as adults and there's definite negatives to
video gaming such as playing excessively and neglecting your responsibilities, but
there's some definite upsides to playing video games and there's lots of research
on this actually confirming these findings and I'll have those links or
not links. I'll have those references in the description below so here are the
four benefits. Number one: playing video games especially, the shooter type games
improves cognitive functions such as attention, spatial skills, visual
processing and mental rotation abilities. Spatial skills are the ability to
visually manipulate things in your head and having strong spatial skills
predicts better performance in STEM areas STEM stands for science, technology
engineering and mathematics. An important point though in this in the Granick
study and I've referenced that below is that they they noticed that the enhanced
cognitive abilities came from playing the shooter games. They didn't come or
you didn't see this these improvements with the puzzle and the role-playing
games. They proposed that this was likely because of the visually rich graphics
and the kind of quick need to make decisions
and things that came with the shooter type videos. Video games also enhance
creativity and problem-solving so for the creativity they they found that the
video that all video games helped with that
not just the shooter games. Number two video games improve how you bounce back
from failure. Now I know that's kind of deep so just give me a minute here and
I'll explain. This is a watered-down explanation of this and if you want to
know the details you can read the article that I've referenced in the
description by Dweck. So here's the explanation. Your beliefs about your
intelligence and your abilities are based on the way you were praised as a
child. If you were praised for your traits, "You're such a smart boy," you will
believe that your intelligence is something that you're born with and it's
fixed and really you can't change it essentially you got what you got. Then
and this is called the entity theory of intelligence. If you were praised for
your efforts, "You work so *** that, great job." Then you will believe that
your intelligence is changeable and you can improve it with hard work. This is
called the incremental theory of intelligence. Still with me? Here's where
the gaming thing comes. In the immediate feedback that you get with video games
through points and bonuses and things those things reward persistence and it
keeps players playing. Some games do a really good job of this by dynamically
increasing the difficulty level requiring you to think faster and be
craftier and navigate better etc. So if you're one who has the incremental
theory of intelligence, the one that's effort based when you fail at a level,
that failure will motivate you to keep going because you'll already internally
understand that just working hard can allow you to get better. In contrast,
someone with the entity theory of intelligence, that's the one that's
inborn, that person is more likely to feel worthless from failing and they're
more likely to just give up. So video games promote and train you to be more
motivated by failure and to be more resilient. Now if you start playing video
games at 50, this probably doesn't apply to you much. But if it's something you've
been doing for a while and your personality is more malleable and
changeable these games or at least it's thought can help help you develop more
of an attitude of working hard to achieve and be more resilient to
failures. Another benefit to video gaming is that it helps you process aggression.
In the psychiatry world we call this sublimation. Sublimation is a defense
mechanism where you take unacceptable impulses and process it through
acceptable means. so for example if your coworker makes you stressed and angry,
instead of coming home and yelling at the dog you go running instead to blow
that off. I had this experience in my medical internship. Now medical
internship was not fun on a lot of levels. It's a lot of pressure
you don't hardly get any sleep you don't get very much sleep.
You're on call a lot, a lot of things to do, you always have way too many
things to do than you have time to do. Okay. So working under pressure and you
do it for a whole year everybody just understands is it
something you just got to get through. Okay that's one thing then there are all
these other little things that didn't really have to do with internship per se
that would just get me right here. There'd be things that as an intern I'd
have to do. I'm like do I really need a medical degree to be the one who had to sweep
the floor? I mean why am I at being asked to do this? And I couldn't do anything
about it because I'm the low person on the totem pole. You just got to do what
you have to do. So I work all day deal with these
things that irritate at me, go home be angry, go to bed, get up next day and keep
doing it for a whole year until I discovered the
game Quake. Now this was in the 90s the graphics weren't nearly what they're
like today with video games. But this is a game where you would go and you shoot
creatures and blood would spurt out and if you shot them just in the right spot
the head would blow off and it was just so satisfying to see that. You could even
dive into the water and sometimes see their heads sitting on the ground or
sitting at the bottom of the lake. That was just so relaxing for me. So then I
started going to work putting up with the stuff I had to put up with and I'd
be thinking about I can't wait to get home and play Quake. I go home play, be
relaxed and then go to bed. And that got me through my internship. Then when I
finish my medical internship and started doing psychiatry full time, my stress
level went from way up here to way down there because I wasn't on-call as much.
So I was still working hard but my hours were less and I was getting more sleep.
So I was able to go out with friends and enjoy New York City, which is the best
city in the world by the way, and I was just loving life. I wasn't angry anymore.
So one day I thought you know I hadn't played quake in a while let me just give
it a go and it was like... and I thought how in the world did I play this game it was just way too
stressful for me and the reason it was stressful because I didn't need to
sublimate my aggression or my anger anymore.
So Quake was my meditation at the time. Now many people will say video games
promote violence and if you look at the example I just gave you I'm shooting off
heads for pleasure what does that tell what does that say about my personality?
What does that say about what I'm gonna become? Well actually this has not been
shown to bear out in studies in fact one published in 2014 was a long-term study
and it came to the conclusion that thus far there's been no
link between violent video games and the violence and the users or even violence
in society and even earlier studies have shown that playing violent video games
decreases youth violence. And researchers suggested for this particular study that
it might be related to the distraction or being able to be distracted by using
these games. Now my own theory is that it has to do with this idea of sublimating
your aggression. Someone makes you angry, you log in, you shoot a couple of zombies,
you feel better, you can reenter the world and assume appropriate behavior
that conforms to society's rules. Now of course I say this in jest. You shouldn't
want to hurt people. But the truth is we all have a primitive lizard part of our
brains that has aggressive impulses. The psychological term for this is the ID.
And what you do with these aggressive impulses matters more than having the
impulses. So we all have a bunch of unacceptable thoughts that we don't act
on. But pretending like you don't even have bad thoughts causes more problems
than just accepting that you do. So if you have some angry feelings towards
someone or something, acknowledge it, pray about it if you're a
praying person, then go work it out whether it be through video games or
taking a jog or banging on some chicken *** while you're making dinner. Last
benefit: video games can help you be more social. This can come from either playing
side-by-side or even playing multiplayer games. And it's not just about playing
with other people that can make you be more social. Some of these games will
reward you for cooperating to help someone else.
So some research has shown that children who play these pro-social games
are more cooperative and helpful with other children. So if you're not a game
or maybe it's time to join the party. Click the like button if you liked this
video and leave me a comment. Thanks for watching.