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[Display] iMultiSample=4
iWaterMultisamples=1 iMaxAnisotropy=1
iTexMipMapSkip=0 iTexMipMapMinimum=4
fDecalLOD1=500.0000 fDecalLOD2=1000.0000
iActorShadowCountInt=4 iActorShadowCountExt=2
fSpecularLODStartFade=500.0000 fLightLODStartFade=1000.0000
iShadowMapResolution=1024 fShadowBiasScale=0.3
iShadowMaskQuarter=3 iBlurDeferredShadowMask=1
bFXAAEnabled=1 fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000 fTreesMidLODSwitchDist=3600.0000
fShadowDistance=2500.0000 iMaxDecalsPerFrame=10
iMaxSkinDecalsPerFrame=3
[LOD] fLODFadeOutMultActors=3.0
fLODFadeOutMultObjects=2.5 fLODFadeOutMultItems=3.5
[TerrainManager] fTreeLoadDistance=25000.0000
fBlockMaximumDistance=100000.0000 fBlockLevel1Distance=32768.0000
fBlockLevel0Distance=20480.0000 fSplitDistanceMult=0.7500
[Grass] b30GrassVS=0
fGrassStartFadeDistance=3000.0000
[Imagespace] iRadialBlurLevel=0
[Water] bReflectLODLand=1
bReflectLODObjects=0 bReflectLODTrees=0
bReflectSky=0
[BlurShaderHDR] bDoHighDynamicRange=1
[Decals] bDecals=1
bSkinnedDecals=1 uMaxDecals=100
uMaxSkinDecals=35 uMaxSkinDecalPerActor=20