Tip:
Highlight text to annotate it
X
Hey, guys, before I begin the video I just want to say thank you so much for getting the channel to 5,000 views.
We are halfway to monetization boys, let's get it.
But no really, thank you guys for getting the channel this far, I know it's not that big of a
deal but nonetheless I'm really happy to reach this milestone.
Anyway guys, I hope you enjoy the video...
Ey, what is up guys its Minni and I know I'm a couple of days late, but today we're gonna be talking
about the first DLC for a Call of Duty: World War II, more specifically we are going to be talking about the new Zombies map The Darkest Shore.
In case you guys haven't seen the trailer already, I will leave a link to the video in the description but without further
ado let's talk, about the trailer...
In the beginning of the trailer, of course they show off the three new multiplayer maps and the new
War map. Valkryie, Anthropoid and Occupation which is a remake of Modern Warfare 3's map Resistance and the new
War mode map is uh, Operation Intercept.
Resistance is actually one of my favorite Call of Duty maps so I was really happy when I heard that it was
returning as a remake, and I also think Valkyrie and Operation Intercept look good, I like the way the maps look and how
they feel, but I'm not to sure how I feel about Anthropoid.
They basically showed it off as a map that's gonna have a bunch of gameplay variation
cause there are three different levels, you know,
close quarter, medium and then you know the higher levels like the balconies and what-not. They're like, oh yeah there's gonna be a bunch of
variety in gameplay shotguns, LMG bipo-
bipoids? Heh, bipods whatever, but in all reality it's just gonna be a sniper heaven really
it's just gonna be a bunch of snipers up in the
the balconies getting all sweaty and what-not.
So I'm looking forward to the new multiplayer content nonetheless but so far I only
enjoy 3/4 of the maps being released, but anyway let's go ahead and talk about the new zombies map The Darkest Shore.
In the trailer, they don't show
off the map too much, which I like. I want my first experience to be a blind playthrough and I don't want to know
how to do everything my first time you know? I don't wanna
be able to spawn in and get the Pack a Punch done and get the power on and get the Easter Egg done by round 15
uh, first try. But nonetheless what they do show is that we're receiving a new type of zombie that is "creative and strategic", a
new weapon which has a saw-blade at the end
of the barrel being able to take on zombies up close and at range called the Rip-Saw
and they say that the story of this map is that we're on an island just north of Germany chasing down Dr. Straub.
I'm really looking forward to the map but there is one thing that I, and basically everyone else is worried about, and that is that
this map has a lot of fog and I mean like a lot if you haven't seen the trailer yet then I recommend you go and
watch it right now just to understand the sheer amount of fog this map has to offer.
And my thing is yes, I am worried about the fog, but I've also seen it done well in zombies maps before.
Like in Call of the Dead from Black Ops 1 and Origins from Black Ops 2.
They implemented the fog well into their maps because they actually wanted the fog to be inside the map.
People always say, in the comment section of the video you can see everyone's like
"Oh, I can't wait for TranZit remastered because of the fog", but the thing is, in TranZit they
did not want to add the fog. Treyarch didn't want to add the fog all over the map, they kind of had to because
well, TranZit wasn't a finished product.
The game was completely rushed,
they didn't have enough time to finish it so they
had to add the fog to cover up all the, you know, the fog
was literally a filler. But in this map they're actually having the fog because they
want it. They want the fog because it adds a new factor of just scariness to the map because
Cameron Dayton, the Creative Director for Nazi Zombies, even says, "You cannot see the zombies until they're like, 5 feet away from you"
which adds horror. They added the fog in TranZit for filler pretty much.
I personally am really excited to see what does new map has to offer, I hope you guys are really excited as
well. I'm a little upset about the fog, you know?
Just biased I played a lot of Black Ops 2 zombies so I kind of like, you know,
have Vietnam flashbacks when I heard the word fog, but I'm pretty sure they'll do it right. They actually
want the fog in the map, so I'm pretty sure they'll make it work.
Rather it be like a round based
thing since it actually rolls into the map. Like every 5 rounds it's like a three fog round or whatever, we'll see how
it works we'll see what happens. I'm sure they'll do it correctly, I've really enjoyed the Nazi
Zombies experience so far, uh, Sledgehammer take on it so far at least, and I really hope you guys enjoy this
New DLC to when it comes out on January 30th for PlayStation 4 first.
[insert retarded studdering here]
Lemme know what you guys think in the comments section down below of DLC 1 and I'll see all you guys the next video, peace!