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If you don't already like what you see here, my friend, you need a good therapeutic dose
of anime-style tactical RPGs. With card and board game elements. What I mean is, you need
to learn how to have fun with gaming. For those like myself, I can picture you drooling
all over the isometric level design and characters with colored hair. Imagine yourself as a treasure
hunter in the distant future, searching for relics from days of old to protect humanity
from extinction. Your liaison in this mad search to keep the flames of humanity burning
is a guy in a Hawaiian shirt with a ponytail. Considering this is a game that would translate
well to a fellow like himself, its almost too appropriate. This is Battle Hunter for
the Playstation, developed by Success Corporation, published by Agetec, and donated to CGR Undertow
by Chip in Alabama. I'm not sure where chip got a hold of this diamond in the rough, but
he's got good taste. Tactical RPGs provide hundreds of hours of funtimes, and Battle
Hunter delivers them one roll of the dice at a time, making it feel like Final Fantasy
Tactics if it were a board game. Along with the diceroll, you'll have a hand of cards
that will boost your defense, increase the amount of spaces you can move, even let you
set traps for unsuspecting rival hunters which will slow their progress. But what exactly
are you progressing to? What is the goal of the game? Each time you accept a mission from
Hawaiian Shirt guy, you will be looking for a specific relic, whether its a book, a lump
of metal, or anything else that might save humanity that week. The objects might sound
lame, but you'll have a blast looking for them. Plenty of obstacles lie in your path,
most of all the three other hunters that want to get paid. When it comes to fisticuffs,
everything is controlled by the dice. Roll lower than your opponent, and your attack
will register zero. Whoever is getting attacked has the option to block, surrender, flee,
or counterattack, and that will also be determined by a roll of the dice. If you happen to roll
more than your opponent and have selected a card to use, that card will take effect
as well. It's a simple but intelligent battle system that moves quickly and efficiently,
and everything looks and sounds great to boot. Setting this tactical RPG apart from others
is indeed the battles, which end after one attack. If a hunter loses all their HP, they
are not knocked out, but simply transported back to the beginning with half their total
HP taken away. Leveling up is also entirely based on how much you've made off of selling
relics, and the length of your time in the dungeon without the dungeon beast GON is entirely
reliant upon the number of cards left in the deck. It's a truly creative method of going
through a tactical RPG, and one that will bring you many delightful hours of traipsing
through dungeons looking for funny objects. Pick up Battle Hunter if your favorite game
list consists of Disgaea or Final Fantasy Tactics.