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Back in the early 2000s there was a game called Bridge Builder, where you had to use a finite
amount of resources to build a bridge like structure stable enough to support the train
that would be crossing it. It was a fun and mentally taxing puzzle game, and the last
twelve years or so have shown the concept revisited in various forms. Dummy Defense
is the latest, but as the name suggests, this is about creating structures more to protect,
rather than just support (though there is some of that as well).
Each level tasks you with protecting a dummy from destruction. There's usually a bolder
or a bomb, but sometimes the dummy finds its way in front of giant hammers or in other
perilous situations. You have an amount of money to work with to build a structure to
protect the dummy from being hurt. The level is passed when the danger is mitigated, and
a number of stars are awarded for how much money it took to protect the dummy (with the
three star rating requiring a frugal attitude to accomplish).
The blueprint area of each stage is your canvas, and the structures are built piece by piece
by your finger. A tap on the build button can change to erase mode, where tapping removes
a line, or the eraser can be tapped to start from scratch. If you're having trouble with
your structure, there are playback tools to pinpoint where the problem lays, as well as
a stress mode, where color indicates areas that might require reinforcement.
Dummy Defense is a great take on the bridge builder concept and the scenarios presented
in each level are clever and varied enough to keep a player's interest. It's just a shame
that the presentation is so bare bones with simplistic visuals and the most minimal of
sound effects. With that in mind, this is mostly for people who love the challenge and
creativity of building structural defense in a puzzle-focused environment.