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Time to visit the special world.
Which you do via this cannon here.
This thing here's actually an idea we had for a minigame in Newer... Never stopping Mario courses.
Scrapped, of course, due to the game had already taken approx. eighty years to complete.
This level is one of the best for coins, but not THE best.
And look, what a well-hinted-at secret exit! Again!
Yay, water level! I was happy that NSMBW and NSMBU didn't really do those much, but this game has one in every world or something.
And it autoscrolls.
This here is kind of a *** move.
By the way, look how that moving platform there is tiled compared to the non-moving ground.
No randomisation at all, just a single tile repeated. That's because it's a sprite.
But, there is a similar sprite in Newer, but because how it actually renders the graphics, it would also get randomised. So, yay?
So, this world really doesn't have a theme...which probably means they just threw in levels here they couldn't fit elsewhere.
Different day of recording here.