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It's possible to skip some parts of this level using the Morph Pounce, but complications
arise later on.
First, you can avoid the Pounce Nubs to reach the first switch, saving a good bit of time.
For the second part, you can leap to a Pounce Nub to get around the slow-moving platform.
Make sure to switch back to Stealth form mid-jump.
The complications come up here, where you can bypass the second switch and reach some
Pounce Nubs.
It's impossible to complete the level now.
The reason is that in breaking the sequence, Kess is not set up to deactivate this final
switch in a cutscene.
Watch how nothing happens after deactivating this switch.
Normally Nevin is pushed off the platform and the switch is reactivated, changing the
layout of these obstacles.
Since nothing happened, the level is unbeatable. We can only restart.
When the second switch is deactivated, it moves Kess to the other floating platform.
Since Kess never reached the floating platform previously, the scripting messes up and breaks
the level.
Watch how the cutscene plays out now that Kess is in proper position.
This level's sequence is too rigid to be skipped with the Morph Pounce, but there are some
quick tricks.