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Hello YouTube, this is RandomAnimations27 doing a tutorial on 3D Canvas.
You can download 3D Canvas at amabilis.com
This tutorial will be on 3D Canvas Free Edition, but there are Plus and Pro Editions available with more features.
Now, when you open 3D Canvas, it should look like this, except these two work areas will be only one.
I just changed it to two by using the View Selection menu to change it to two because I like it better this way.
There's a black background and two work areas, and all the panels over here.
Now I'm just going to change it to a light blue background because I find it a more pleasant work environment.
OK, this the the material palette, for texturing your objects.
This is the object library palette, you can put in primitives, bones, lights, and use these object building tools, and the objects that you've already created or downloaded that are in your object library.
This is the object operation panel, it lets you smooth, and divide, and do all sorts of stuff to your objects.
This is the scene hierarchy. I'm not really sure what it does,
it's just groups, so that when you move one object, the other ones will move, that's what I use it for.
The first phase of this is modeling.
You can just drag a sphere in there, and you can use these gray areas to stretch it, like that.
And use the lighter gray areas to move it around, and up and down, and stuff.
This over here move the camera you're looking through. That's the animation camera.
You can look through the animation camera or the layout camera.
Now, I'm just going to tweak this until I have it looking the way I want.
Well there, that's good enough for me.
Now, if you wanted, you could drag in another primitive, and use the merge operation, to merge it with this primitive so that they're one object.
But I don't want to do that. I only want one primitive, so undo.
Wait, I clicked undo...
Hold on...
[struggles with undo function]
OK, I undid it. Now I can just delete that.
Now, if you want to do more modeling, that's fine, but I'm going to jump right in to animation.
Now, I move this wherever I want it to be. I'll move it here.
And I'm going to look through the animation camera so I can see what it's going to look like.
You won't see that light or this grid when you finally create the animation.
Under materials, you can texture your object. You normally do that before animation.
I'm going to make this translucent and blue.
Apply.
Yeah that looks good. It looks kind of like a bubble.
I'm going to make it more spherical so that it looks like a bubble.
That's pretty spherical.
Now, I move it to where I want it to be at the start of the animation.
Click the "animate" button.
I'm going to drag this out to one second.
Move it there.
Two seconds.
Move it there.
And I just keep going until I have the animation the way I want it.
Three seconds.
Move it there.
Four seconds.
Move it there.
And five seconds.
Move it there.
Now I'll preview the animation.
That looked good. Now I'm going to delete the extra frames.
I'm just going to change that down to 50 keys.
And, I'm not sure what I just did, but it doesn't matter now, so I'm just going to save that.
And I will record it to an AVI file.
Now, listen, this is very important. Do not do anything else on your computer while it's recording.
Because it literally records the screen. If you do something else, it will record that instead of your animation.
So, the animation recording is complete.
Now I'm just going to open my Documents folder.
And play it
That looks good.
So, that is my tutorial on 3D Canvas.