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This video is about creating a simple scene with Blend4Web.
Part 1: adding objects to the scene.
We recommend that you save your project in the SDK's "blender" directory.
Part 2: creating materials and setting up shadows.
Enable shadow casting for the "Monkey" object.
For the "Plane" object, enable shadow receiving.
Enable shadow generation for the light.
We recommend that you export scenes in the SDK's "deploy/assets" directory.
Part 3: an example of how to use planar dynamic reflections.
Ensure that reflections are enabled in the scene settings.
"Monkey" is an object being reflected.
"Plane" is a reflective object.
The reflection plane can optionally be defined with an empty object.
Tweak reflection settings.
Check the results.
Part 4: setting up environment.
Enable gradient background.
Enable environment lighting.
Scene settings can be tweaked in the Viewer and transferred back to Blender.