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Hello everyone and welcome to another After Effects Tutorial
Today I'm going to be going over something pretty cool I just found out
Or kind of just dabbled in and figured out
And that is how to do easy match lighting in Element 3D
Most of the time when you have 3D object imported
Or with the new Creative Cloud
You have 3D built into After Effects with Cinema 4D
Usually you have to go to layer, new light,
and just, everything is 3D and it takes a lot longer than this method
Basically we're going to be doing match lighting with some vegetables here
Before match lighting was on,
it didn't look like it belonged in here
It looks relatively good now
It only took about 2 minutes max to fix it
Let's go ahead and get started
We'll just reuse this,
We'll drop it into a new comp and,
we'll just do some simple stuff here
Turn off the audio
We'll go ahead and track the camera
We're just going to do what we would normally do for a 3D setup
and that's track the camera, make a null, and make a camera
and then import our 3D object, so it tracks nicely
So, we'll just find a point that doesn't get deleted here
See this orange point, create a null and camera,
and there we go
All we do now is just drop in an Element layer
because we have our null here that's tracked
Let's go ahead and create a new layer
We'll just call it "Element 3D"
Go to Effect, VideoCopilot, Element
Now, let's go ahead and drop in our fruit,
or whatever we want to use
We'll use something different this time
How about.... We'll use some grapes
Yeah! These actually look pretty nice
If you were wondering, in this video,
I had fruit because there were facts about
vegetables and stuff, and how they're good for you
I also had them spinning, and I'll go ahead
and show you how I did that really fast
After we get rid of this giant grape...
So bring down group one, particle look, and particle replicator
We'll bring down the rotation, and
we'll just push it back into Z space
and rotate it so we don't see this giant leaf...
There we go
Push it over here
So how I rotated it without doing any hand animation is
I just alt-clicked on whatever rotation would be this
Which is pretty much the Z in my opinion,
but it's the Y here
Alt-Click and do time*
I usually do like 100
And then on the opposite side I would do -100
so they rotate in opposite ways
So if you just play that, it's going to do that
Just to make a little bit of realism here
There's some camera shake and I think
if we do motion blur, it looks a lot better
Especially when the camera shakes
So there's that
Now, we're going to get straight into our match lighting
which is simpler than you'd think
If we go down to Render Settings,
here's our options for lighting
I messed around with these, add lighting,
default lights, dramatic,
and all this stuff
None of them seemed to produce the same thing I wanted
What I had to do was go to Additional Lighting
Bring down rotation, and
mess around with these four options here
Basically by messing around with these
Zoom in here,
It's a little hard with these darker colors,
but that will make it better
If we just mess around you can see
the area of the light is changing for the Y-Rotation
As you can see right now, it's on the left side
Now it's on the right
If we look in our scene, this is a library
We've got a light right here, and
we can probably assume there's two lights up here as well
So most of the lighting is going to be coming from the top right
If we adjust this value,
we can get it so it's from the top right
And we can adjust the Z value
For bottom to top
We can get it more near the top
Okay, and the X rotation
Let it save here....
The X-Rotation is just for the 3rd axis
which is kind of the entire thing
It's kind of an off rotation
It's not this way, this way, or that way
It's kind of in between
So that looks a lot better
Because it's pretty dark,
we can go and increase the brightness
Brightness Multiplier
If we increase that,
before I found 146 worked,
because these grapes are so dark,
we're going to have to increase it a little more
Just like that we've done match lighting
Let's go ahead and do it with another object
just to get a little more practice in
and show how much easier it is with a lighter object
rather than you know, these really dark objects we're using
Here we have this blackjack table,
let's go ahead and do something interesting here
We're going to wait for that to load
We're going to put it in front of her
We're going to get rid of the Y-Rotation expression
and we're going to set it up
We're going to try and line it up as best as we can
with the ground
Let's see here....
Take a little bit of experimenting here
It needs to be the other way
Like that
Let's scale it up a bit
Now I've got a random blackjack table in the room
We could go so far as to put it in the back but,
basically our lightings already done, never mind
Let's go ahead, I'm sorry
I'm going to go ahead and delete this Element Layer
because anything I change is going to be permanent
It's going to be for the rest of the models
Let's go ahead and pick another fruit here
Or vegetable...
We will use something much more dramatic
like a tomato
If we use a tomato, we're going to get much different things
As you can see we're using the current enviroment reflection
I like to go for it because it's a little more red
I like to find a more red place
Like this
Probably studio warm blurred
That will make it a little bit nicer
Sometimes I also like to go into the material options here
and increase the bump a lot
because I like texture (laughs)
Something I don't ever really get to do
Okay, once again we're going to....
Mostly the rotation is what I like
because it shows it off better
We'll just put it really big there
Now, if we go down to our Render Settings
Lighting, Additional Lighting
You can see here as we adjust this it changes
It's not so much the X-Rotation you have to worry about
but more the Y and the Z
Bring this over to the right side here
You can see the bottom left there is a little bit of,
a little bit of a fade there from the lighter to the darker
It's just what we want
Because if you look at her face,
it's the same thing
There's this little cresent shaped thing where
it's lighter and darker
Now the Z-Rotation
Most of the light needs to be on the top of the tomato
Increase the Brightness Multiplier
If you want after you do the Brightness Multiplier
you can change it even more
There you go
The final thing I did on this was I added a match grain
Just to make it a little bit nicer
and more matching this
because this is 640p footage
But as you can see it looks really bad
so I changed the intensity and size to .5
which made it a lot better
You can also increase the softness to blur it out a little bit
So yeah that's how you match lightning really easily in After Effects
with Element 3D
I hope you guys enjoyed,
we'll see you next time! :)