Tip:
Highlight text to annotate it
X
One of the things that we always have to do when we get a new device
is check out one of the latest games on it. So I've just quickly thrown this on.
It's obviously the starting level of
Dead Trigger 2 so you'll see lots of little pop-ups
but the interesting thing here is I've turned it straight onto the highest detail
settings and straight away I can feel that this is
faster than the Galaxy S4. There's less frame rate drops when I move around
really quickly and everything just feels very very smooth.
The Galaxy S4 on high could occasionally feel a little glitchy and twitchy
in some of the more kind of fast-paced elements
and certainly I've seen some initial slow down, just little stutters, that was all, in
some of the early parts of this level
and so it's quite interesting that the
Andreno 330 GPU you along with the Qualcomm Snapdragon 800 CPU are
obviously very very fast bits of kit, even
to the point where it's making the Snapdragon 600 just feel
a little bit on the sluggish side. We're talking a very small amount and at no point
does it ever kind of impact the gameplay as it were.
You just feel the occasional stutter from the Galaxy S4
which so far at least I've not seen any of that on here.
Let's have a quick play of the next level.
So here we are inside and certainly so far
absolutely no slowdown everything is just absolutely rocking along.
The Qualcomm 800 and the Andreno 330 are nice and fast.
I've given up using synthetic benchmarks really to test
the latest devices after the shenanigans with Samsung cheating
on their benchmarks. It really does feel to me
like we might as well not bother and really the best thing you can do is put on a
leading game and see how it performs in your hands.
Synthetic benchmarks unfortunately are just a little bit too easy to cheat
but you know, the hardware companies Samsung, HTC and so on
you know it's difficult to cheat a new game that's just come out and that they weren't aware of
where with the synthetic benchmarks unfortunately quite a lot of companies at different
times over the years
you know this isn't just in mobile but in 3d graphics, cards, CPUs you name it,
there's a little bit too much temptation to optimize your
software to trick benchmarks into performing better
by effectively, you know, if you see a benchmark is running
clock your CPU and GPU higher temporarily so you get a better score.
With a game that's just been released it's very difficult for manufacturers
to do that, next to impossible in fact.
And so you know we can actually get a decent sense of how
these games are going to run by actually playing them in a real world setting.
There was a little bit of a slowdown there did you see the framerate
just dip out
a tiny bit similar to what I was seeing on the Galaxy S4 in fact
so it may very well be an issue with the
game itself and the
fill rates are just a little bit too high.
Overall a really nice experience on the Nexus 5 from Google,
a really solid bit of gaming.