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hey everyone its your boy blood wizard y.a and am back with a new gameplay and the game
for the day is qube 2 Puzzle games live or die by their progression
within the game.
If there is no satisfaction or great moments from solving a difficult puzzle in the game
you're playing, then the chances are, you'll probably be too bored to even continue.
Even if the puzzles are somewhat at its best, if there are no interesting hooks or plot
thread to keep you along, then why even bother attempting to solve the puzzles in the first
place?
Q.U.B.E.
2 is the sequel to the first-person puzzle game Q.U.B.E.
You are Amelia Cross, an archaeologist who has awoken among the decay of an ancient alien
landscape.
With some help of another survivor you must manipulate the structure of this mysterious
environment and find a way back home.
Waking up wearing a strange suit with attached gloves, you have no knowledge on how you came
to be in this environment.
Awaiting you is a maze-like structure that you must navigate, by solving mind-bending
puzzles.
Using your manipulation gloves to change and adapt the architectural structure in your
search to meet with that another survivor, and of course finding a way off the this environment
The puzzle mechanics, however, are a beautiful blend of the simplistic and complex and here
Q.U.B.E.
2 shapes up to be great.
The mechanics begins off simple, you're given access to three different cube abilities,
each represented by a specific color, that can be placed on white panels within the environment.
The blue cubes allow you to create jump pads that you can then jump on or bounce other
objects off.
While the orange cubes create panels that you can then extend out, allowing you to reach
ledges that might be too high, or potentially hold other objects such as the final ability
in the form of green cubes.
These green cubes, once placed on a panel, allow you to then spawn a cube that can be
used in a number of ways with the two previous mentioned cubes.
When combined, these simplistic abilities it becomes the basic rule and mechanics for
solving almost every puzzle in the game.
The complexity is introduced when the game begins to throw in various environmental objects
that act as new puzzle mechanics.
Things such as large fans, pressure sensitiveness switches it's at this point where the puzzle
mechanics of Q.U.B.E.
2 truly amaze me
the game constantly introduce me to a new mechanics, which also means that it is teaching
you new rules to solve these puzzles, leaving the puzzles themselves up until the last few
chapters to be somewhat easy and never threw much challenge on my way.
later in the game, it introduces a new power-up allowing you to create an infinite amount
of any cube ability on any panel.
Meaning you can create as many blue, orange, or green panels as you want on any white panels
in the environment it sounds cool but trust me This is where the game is going to get
intense.”
more or less it teaches you the rules of how this new power-up works within the environmental
objects and mechanics that they've introduced.
After all it's still as satisfying as ever to conquer the larger puzzle rooms and Q.U.B.E.
2 is still a puzzle game I can easily recommend and specially for the people who love games
like portal will definitely love this game
overall sound design it matches the game environment . with that alien science fiction elements,
some unique puzzle concepts, for sure it will keep your attention to the
very end.
Thanks for watching thumbs up if you enjoyed this video and subscribe for more reviews
in the until then Peace…..