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Hi this is Tommy Jacob, Creative Director of Ghost Recon Future Soldier’s Multiplayer.
I’m here to give you some details on Arctic Strike DLC, including 3 new multiplayer maps
and the Stockade game type.
Players wait in the Stockade in the order they are killed. A player is released each
time an enemy is eliminated. Every few minutes an objective appears for each team that, if
captured, will release your entire team from the Stockade.
The overall objective in Stockade is simple: kill without being killed, eliminate the entire
enemy team before time expires. In the event of a tie, teamwork points are used to determine
the winner. Stockade is playable on all 13 multiplayer maps.
Here are some pro tips to get you started. Use the objective as bait. Ambush your enemy
when they try and free their teammates. Don’t use your objective if only one teammate is
There are three new larger multiplayer maps in Arctic Strike: Riot, Evicted, and Skyline.
Riot puts players on the streets of downtown Moscow. The empty streets provide long engagements
as the enemy darts between burned out vehicles. The tight corners of the alleys provide excellent
locations to ambush your enemies with a shotgun or a well placed piece of equipment.
Evicted continues the fight on the streets of Moscow as battle erupts in a sleepy residential
neighborhood. With long alleys between the large apartment complexes, snipers are a valuable
resource. Sensors and UAV’s are less effective in this expansive location. Communication
is key to track and control enemy movements. Skyline is a two level CQB nightmare. Connected
by tunnels and stairwells, the limited access points provide excellent locations to set
traps. Snipers exchange fire between towers and cover their teammates as they advance
into enemy territory. A skilled UCAV or UAV pilot can push the enemy out of the open area
and into the kill zone.