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Hello! Welcome to the web TV Netageo covering Otaku event.
This is the last show for the Tokyo Game Show 2012.
Our 7th episode on the TGS 2012 will have hostesses,
but also booths presenting something else than video games and again hostesses.
We will end by my conclusion about the TGS.
The Tokyo Game Show is of course a huge exhibition of video games,
which this year has achieved a new record with 223,000 visitors in 4 days.
This proves that the number of video game fans increases.
The Tokyo Game Show is also hostesses with attractive outfits
I wonder if some come for video games or hostess.
It is also an opportunity to discover other products of Otaku culture
as Itasha, cars covered with manga illustration.
Speaking of car, "Modello Rosso" booth presented cockpits to play racing game.
It also offers different shift gearbox.
this is pretty well made.
Here is a vending machine which sales glasses.
Glasses protecting your eyes from blue light of screens.
Using the touch screen, you choose your favorite model
the helmet of your opponent shines when you hit it,
a little like the system used for fencing.
Let's watch the demonstration.
The person of the left wins.
This product name is Raimei Pusai.
The Cospa booth, known for cosplay wear and cloths
in the image of anime and video game.
T-shirt,
pillow, towels, ties.
Of course there are classic cosplay suits,
but also everyday products like mug.
There is large choice of products.
Finally the Gree booth
which each year offers us a cosplay show to present their games.
Each cosplay is based on the theme of a game.
And lots of cameramen were there.
Enjoy the show.
During around one and half months
I have introduced lot of things about the TGS 2012.
It's time for me to make a point about this exposition.
I fve been going to the TGS for more than 10 years
and have covered it as press for 5 years.
So I fve been seeing this show changing.
Especially since few years,
social and casual games have been increasing.
Some gamers might say
that it fs not real games,
but there is a market
it fs why these are increasing.
If we compare with past years,
there are less big announcements in the Tokyo Game Show.
And the main reason is the E3,
the huge game event held in the US.
E3 is held before the Tokyo Game Show
most of the announcements are done there.
E3 has great shows
and spreads streaming videos to all around the world.
It's why publishers focus on it.
In fact, in this year's Tokyo Game Show,
Sony was the only one console maker who had exhibited.
Nintendo and Microsoft weren ft there.
Also big publisher like Ubisoft wasn ft there.
And this is not good.
What will become the TGS?
Right now, I think it is becoming a place
to promote games scheduled for the end of the year.
The other problem
is that it't not easy to present Japanese games for the press.
When you want to cover the Tokyo Game Show
you need first to register as press.
Then you need to ask authorization to film for each booth.
But sometimes you don't get this authorization.
This process is hardy understood for the press outside Japan.
Even if in Japan this process is common, it't not for foreigners.
For example a media coming from the US
registered as press to the TGS,
won't easily understand why
why they can ft have permissions to film a big booth.
They might just think:
Why are they exhibiting here?
And I've heard this kind of stories many times.
Even if we get the permission,
we have to be validated the show by publishers.
Again a process is hard to understand outside Japan.
Depending on the game validations take time.
More than a week and sometime they just don ft respond.
I used to make a show about video games
on a French national TV channel each week.
If you don ft get a response quickly you can ft present the game.
Also if permission dealing takes too much time,
you won ft be able to make the show.
It fs why in japan there is only few show on video games.
This is a big problem
is that the license system is too complicated in Japan.
the main reason
For example even if a game maker
wants to speak about his game,
he might need authorizations from other persons or companies,
which take too much time.
Coming from outside Japan,
loving Japanese games,
I made Netageo to present them from japan.
And this problem makes me really sad.
Why is so complicated to present things you like?
Especially for a show made by volunteers.
It't complicated.
But there are great creators in Japan
and more and more game fans.
I don ft want to give up.
Really, creators make great things
I have a strong desire to introduce them.
So I just can ft give up.
And it fs why I need your help
to speak about Netageo around you.
To allow us
make a show more fun,
with more contents
I am counting on you.