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I want to show you a quick tip for rendering in Blender Cycles
basically how to hide your light source when rendering with cycles
as you can see in my current scene
lighting is achieved with the help of a plane that emits light
I wondered how could I make the light sources invisible while rendering my
image
here is the solution in the viewport select material mode
and make sure you select the plane you want to hide
next go over to the right and find the object tab
scrolling down you'll find the Ray visibility function
just uncheck camera and your plane will be invisible
there you go. Hope it helps sell your blender users