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Hi everyone. Here we are with 3DMark which is a benchmarking tool that has always been
really popular in the PC industry
and it's now been released for Android devices.
So let's have a look first. Let's run the extreme test.
You know, might as well.
This is the Galaxy Note 2
let's turn it round.
So what this will do is basically stress the device by throwing
all sorts of eye candy in 3D
so effectively simulating what a game
might look like on this device.
At the end it will give us a score and also breakdown the
various tests its done and how those have performed.
Well, that's very home worldy!
Currently getting around
18 frames a second there.
Boy, is that pretty?
One of the main things to remember about futuremark as technology with 3DMark is that it's always
kind of pushing at the absolute boundaries of what devices are capable of.
Traditionally, whenever they've released their new benchmarking tool on the PC
very few computers can actually run it at, you know, 60 frames a second and
see everything and all the eye candy in full detail.
The idea is to kind of say, well this is the benchmark for the following year or
two years worth of
computer hardware.
And I think the same thing's really been done here. What we should find is when we run
this again on the Galaxy S4 in a couple of weeks' time, that the Galaxy S4 does much
much better. At least, that's what I'd hope anyway.
I want to play this game even though it's just a benchmark
they need to make this game!
Let's hope they do.
It looks awesome.
We'll be running this benchmark again on some of our other devices, the Samsung Galaxy S3
and the Tegra 3 equipped Nexus 7 from Asus and Google.
It will be very interesting to compare the
different hardware
against their frame rates as well. I think, you know, we'll test them all on the highest detail settings
you know, I think that's really the fair way to do it.
Rather than potentially having one getting a bit of an advantage from the
lower resolution textures and higher
bandwidth available. So,
let's see the next test, moving on
What's it got for us this time?
It's dropped down to around 8 to 10 frames a second now.
Obviously, these benchmarks take a fair old while to run through.
That's very pretty.
30 odd frames a second there.
OK, and we have a score, 2907 and that is on the highest setting.
So, can you do better on your Galaxy Note 2?
We've got here,
So apparently the Galaxy S3 T999 does post a slightly higher score,
very interesting.
So this particular ROM that I'm using, which is Liquid I think, Liquid Smooth,
is posting slightly faster scores than the stock ROM as it were which you can just
see there.
So overall those are the numbers.
Please post your results in the comments now, the app is free to download.
Interesting. We'll benchmark a few more devices, probably try a few different ROMS as well
as some tweaks and just see how fast we can make
or how high, should I say, a result we can get.
Excellent!