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we start from the files of 03
I select the object
the object can display its motion track directly from the panel
display
with the mode
traiectory, then the trajectory Displayed
or directly inside of its properties, object Properties
traiectory
we must have the object mode activated by
otherwise with the command of the layers
you can not activate in this mode
what happens?
when I create the animation
I can see an elastic band
you will see when I get move to another frame, and then we move to frame 25
we move, forward and you see this elastic band
I move
in another frame
at frame 50
I move diagonally
see this other type of
banda
which is its trajectory
I go to frame 75
I create this other type of movement
like that.
then go to the frame
100
and we move forward
only on one axis, that of the Y
We have created this kind of animation
if we want to create the rotation
as always
at frame 0 we can create
a key rotation
so he remains firm
in this frame, the frame 25
rotation
we anticipate a bit 'here as well
then he has this its interpolation we have
straighten
then what do we do, in this frame
because we want at this point remains
- Stop!
as regards its rotation
we always go on 25
we copy
the frame
one for the rotation
then he will move here
then we can put in place
its key
however we visulizzare only the keys of rotation
to do this the easiest way is to enter the
rotation
visulizzare here his keys
here we have
its angle of rotation so that we
"Okay.
at frame 50
we rotate it yet
so then we have an interpolation as you see why he always makes the interpolation
copy it to the frame
45 the key frame
29
so it remains
straight
then turns
we rotate more
so here
Here we copy the same key at frame 50
the rotation so we already know
that will not rotate more
and here we rotate it yet
at frame 100
then this rotation
rotations are things more complex to understand
we observe that we still have a little '
interpolation on the key
then we will see with the curves that can be
modify this type of
Shift:
which is due to these types of information in the key 2, we have x -1
in the key instead
1 we have
- 0.707 then a small movement on the y etc., then you will have noticed
that during the 'animation
in the creation of the keys of rotation
rotation keys are a little 'different from the key position
because the keys have to position the axes xyz
that are created because we have a controller on these keys that is
{0}{1}{0}(Calling){/0}{/1}{/0}
xyz positions
with regard to the rotation, however, when I go on I have no rotation
itself
display type of this key
In fact, when I go on this type of key, I have not
access
similarly
regarding
the key position
visible in
track bar, this is because
This is because here we have another type of controller
on the type of animation
that was generated
probably when I compressed the object
because the types of controllers may be different
the controller of the rotation is that, in this we have a controller that was
called TCB rotation that
will see the x and y and z directly within the controller
Then, you'll want by changing the angle and changing these values
to create the type of animation regarding the rotation
Each controller has its own
look a bit 'different
this means that when I do animation, you see she has a
interpolation that you see here at this time, then
in certain situations it is possible to solve these problems
interpolation also changing the controller
so I can get in rotation TCB
select another type of controller Euler eulariano xyz
which is similar to that which we have used for the position and do ok
this time I will have access to the controller
also with regard to the rotation
x rotation, y rotation, z rotation so I have all the control
for a single axis which is also more simple
and where we have the value of the rotation axis with respect
grades, assign this type of controller means solving the already
interpolation type as regards
slippage that we had seen in the first phase of the animation
then as always
you have the possible meaning of this type of query key
and change
then its values through value because it is easier to do in
this mode
so here's our path
Here you go.
what we did, ok
as this will be the file path file save as, 05, save