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Ok beginning again from the next players turn
First off, we need to take care of the cost for the base card
The cost is written in the upper left. Here it`s 8gp
So to pay that cost I`ll count these coin marks
and discard all but this one card
counting the coin marks you can see that this is 8gp
Returning to Player 1 we begin the action phase
during the action phase you focus on the cards out on the map
and each card gets 2 actions. Movement and Attack
The card`s movement is indicated by stars along the right border
There are 2 stars here, so this cards Movement equals 2
So you can move the card through regular hexes like this
Or if you enter a MV:2 hex it takes 2 Movement points
So this card uses up all it`s movement in entering one MV:2 hex
For this turn I`ll move 2 spaces through regular hexes
Next you would be able to attack
but since there aren`t any cards to attack within range
we`ll finish here
After the action phase you also have a draw phase
looking at the base card
you can see that this card gives a draw +1
This means you can draw one card during your draw phase
So after drawing if there is a card you want to play
now is the time to do so
I think I want to play this cost 3gp Dwarf Champion Card
The Non-champion "Ally" cards have determined status for attacks
but you can see that this Champion card`s attack status is blank
that`s because the Champion card`s attack power changes
depending on what weapon you equip them with
But anyway for now I`m going to just play this card
And the cost is 3gp so I`ll need to discard 3gp worth of cards
These 3 cards make 3gp
and now I don`t have enough gp left to use either of these two cards yet
so the draw phase ends
and you can`t attack or move until your next action phase so this player`s turn ends here.
Now we start the next player`s action phase
but this player doesn`t have any cards on the map that can perform actions
so the action phase ends
and we enter the draw phase
this card has a draw of +2
(it`s a higher level card)
so we get to draw 2 cards
and this is the card from before
ok, I think I want to use this wall
Architectural Cards can be placed in an adjascent hex to any other card you have on the map
even if it is a character card (not another architectural card)
it`s still ok to place the architectural card in an adjescent hex
you can put on MV:2 hexes as well
I`ll put it here.
and the cost is 2gp
so I`ll discard these two cards
so now for Player 1`s Action phase
first off, this Goblin Scout can perform an action
there are two stars in the border so the card has a movement of 2
so I`ll enter this MV:2 hex and my movement ends there
next is the attack
the Gobline Scout has an attack number of x3 and it`s attack power is 1
the attack number is x3 so you use 3 dice to attack
the wall doesn`t move so it`s dodge is x0
this means that the player can`t roll any dice to try to dodge
but as a rule any attack die with a result of 1
is automatically considered to be a miss
so the remaining 2 dice are counted as hits
and the attack power is 1 so 2 attacks times 1 damage each = 2 damage
next we should look at the wall`s defense status
here we see it has a defense of 4
this means that this card receives one wound marker
for every 4 damage received within a single action phase
(a card is destroyed when it has 3 wound markers)
but the Goblin Scout`s attack only caused 2 damage so the wall is fine
by the way, this Goblin Scout card has 3 attacks with an attack power of 1
so even if all the attacks succeed it`s only 3 damage
so this one card cannot wound the wall
but for example, if within the same action phase another card were also to attack
and the two attacks together were equal to 4, then a wound would occur
so now I want to move this card
there is one star in the border so it`s movement is 1
Cards with a movement of 1 are allowed to move into MV:2 hexes
but they have to forfeit their attack action to do so
(if a card doesn`t have enough MV points to enter a hex
they can receive an extra MV point by forfeiting their attack action)
Back to Draw Phase so I draw one card
I`d like to equip my champion with this card
but I don`t have enough gp so I`ll end here
but I don`t have enough gp so I`ll end here