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We’ve got eggs that walk, Flans that stalk. So come by today, The chicken’s in the flying
microwave! We’ve got pizzas that roll,
The pans are after your soul, So stop by the Panic Restaurant, today.
Now open on the Nintendo Entertainment System. Well I can’t sing as you’ve probably figured
out and I kinda suck at writing jingles, but this game deserves a song and some praise
than it got. In 1992, Taito brought over this crazy restaurant filled with attacking appetizers
and devilish dinners, and served it up fresh on a Nintendo cartridge. Granted, not everyone
was calling their waiter over and ordering Panic Restaurant, given its release after
the hay-day of the NES not a lot of people knew about the game, but hey, even when the
order comes out late, you can still enjoy it.
You play as Cookie, the mustache with a chef attached. Your restaurant has been taken over
by less glorious mustache’d OhDove, and to get it back, and must traverse different
sections of your former property. You’ll be smacking pizzas, chickens, apples, eggs,
and all sorts of other culinary confections and take down a different boss at the end
of each section. It’s really all standard Nintendo-fare, and but the fun is really well
done; it comes right out of the Nintendo without a pink center.
Cookie The Stache’d Chef controls very well, jumping and swinging his pan when you press
the button, but he is kind of slow. But what do you expect out of a big chef guy like him?
Thankfully he can take a few hits before taking the receipt for his order up to the great
check-out in the sky. Cookie can also pick up other kitchen utensils, like the plates
or pogo-fork ( as I like to call it) as power ups as you traverse the Restaurant.
The levels are kind of short and you can easily beat this game in a terribly short amount
of time… but for the first few runs, Panic Restaurant provides a good challenge…sometimes
in a good way and sometimes in a bad way. Enemy placement is a big thing. You’ll be
attacked sometimes out of the blue and forced to react quickly to dodge to attack. That’s
expected in a game like this. But if you go even a few pixels to far, the enemies respawn
and you have to rinse and repeat. Another thing to be expected in games like this, I
suppose. The worst crazed culinary attackers are the flying kabobs, but once you play the
levels a few times, you’ll memorize all the foe placements and it doesn’t become
a problem. While the environments like the inside of
the freezer and the dining room are really cool, the bosses are the best part of Panic
Restaurant. From popcorn pans to microwaves to evil Big Macs, what Panic Restaurant throws
at you is a heaping helping of demonic dishware, angry appliances, and anything else that,
if you could fight it in a restaurant, you’ll fight it in this game. It keeps the mad-house-restaurant
theme and that’s what I really like about Panic Restaurant. It’s charming with the
presentation and music, very well themed, and has a really fun, well made game mechanics
and decent challenge and a great game to play over and over again. It’s not the best game
on the NES, but it is charming, it’s cute, and it plays, actually, really well. It’s
Panic Restaurant. Food Network probably would not give it that high of a rating but I sayit’s
worth making a reservation for.