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Go to blend4web.com.
Download the SDK distribution.
Unpack the archive.
The file structure is as follows:
apps_dev - source code of applications
blender - source blend files
blender_scripts - scripts for Blender
deploy/apps - application builds intended for deployment
deploy/assets - exported scenes, textures, sounds
Now Blender has to be set up.
If the add-on was installed, it has to be removed first.
Specify path to blender_scripts.
Save settings and restart Blender.
Activate the add-on.
The local development server will start automatically.
It will be available at http://localhost:6687
Again, save settings.
Select the Blend4Web profile, click the "Open SDK" button under the "Render" tab.
On the index page, you can find links to documentation...
...and demo applications.
The free version includes several demo applications.
The commercial version includes additional demo applications.
This page also has links to tutorials.
Now check if the engine works.
Save your project to the blender directory.
Select option "Export Blend4Web (.json)".
Select option "Run in Viewer" in order to run the Viewer automatically.
It is recommended to export scenes to the deploy/assets directory.
The exported scene will be opened in the Viewer.
The catalogue contains all scenes of the SDK.