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okay so welcome to another tutorial
today we're going to be looking at Davinci Resolve
Today we are looking at the Lite version obviously if you
paid for the upgraded version lucky you
I'm just going to look at the lite version today and what we are gonna look at
is our set up, how we set out our preferences
and how we can work with them then we'll look at the media
so adding media then move onto working with EDL's or XML
and then we're going to do some
very quick coloring
and then hopefully thats done
hoping maybe allow 30 or 40 minutes later
so let's get started anyway and open this up
obviously i am working with PC on this you can work with Mac
or whatever and then its gonna load in is gonna work as quick as your
computer can do so
a little slow today maybe it's the weather
okay so DaVinci Resolve
so all we've got to do is login all set up so if you need to setup
an account
just go and set up, it's very easy
it's not rocket science and just log in
so I'm gonna going is my administrator which is just easy so just hit log in
and then we have some projects but if you've got nothing on here then
you have to go to the bottom left corner
where it says new project and just click and add a project the list
tutorial to and then we create and hit create
there is tutorial 2 to so there's our time code
our size is set up. New folder if you want to open or make a new folder
then you can make a new folder but in this case was going to work on a project
so we just hit open
and there is, welcome to davinci
so this is the media section
and in here we can see our library we've got video playback
audio playback and meta data
and our master media pool. So i would assume
if you're new to Davinci and not used it before all of this library is gonna be
empty
so what you need to do in order to get some library is go into 'davinci - preferences'
preferences and your preferences you have a few options but we look at
media storage
so in all media stories just hit the plus
go to your computer
and then to select the drive and hit choose and it will pop up
on here so for example
I'll hit the J Drive and choose it
and there it is. So when I save this is gonna tell me that my
preferences have been updated
and next time resolve is started started - so just hit ok
so what you need to do now is restart and and it will pop up
here
with your drive. Okay so I'm not gonna restart
i'm just gonna crack on so once we've done that
and we're happy with that well we need to do is find our content
so in my
wonderful example that i'm gonna be using I have a content in here
where I've got several files i will work with
okay so here's some of them
in here which is good so all you have to do to
click on it and you will be able to see it, you can then scrub through
you can play back and scrub through here on
this was also on can see C300 this is a blue screen
interview and you can see a little bit yellow you know it's
the White balance is a bit of that doesn't matter when I'm gonna grade it anyway
for because when I was editing the project
and I export my XML or my EDL
see this is in that EDL
so if I don't add this to my media pool it's gonna show me
in my edit section that this is an offline clip
so for the sake of showing them all online
I'm gonna add as many as I believe
are in my media
and my EDL so
I just need to right-click on the or CTRL
on the PC to select them
it would be i guess command on the Mac right click
control click on a Mac and then added media pool
obviously and if you wanna setup your
frame rate to be slightly different you can do that has that problem it's easy
enough
and I need to find my second batch
which should be in here my other chunk of interviews
1, 2 and 3 and add into my media pool
and that should be all my interviews
that i did
for this then again you can see the white balance is very yellow
in here and not just because the lighting
dont worry we are going to grade this later anyway
and there's some other stuff in there but at the moment that's all that is in the EDL
I haven't got anything else in my EDL
so that's how you add your media so you just right-click add
there you go obviously you can
do all these differeny one, different options in here
extracting audio and at matte layer etc but
for this we are just gonna look at that, so this all media
that's adding our media if we click on this we can see all the information
obviously if we imported stuff or we want to add
stuff in here we come say what it is
obviously if all the meta data was
coming from the camera then it should automatically import
into here see we can see their our information
when it was shot time etc
blah blah blah
there's our information and the same with this
so let's look at our at our edit page - move along here
okay so this is where we would need to
our EDL or our XML
so what we can do if we go to File
we've got import EDL XML etc
we click that and we just need to then find
our EDL
which is here look in there so we've got a EDL
this is come from premiere
not from final cut but they might not match song at work with this
EDL - i'm just gonna hit open and it's gonna give me this information
its gonna say the frame rate - that is going on
now its gonna tell me a time code the name source file
and time-line posted time-line which is fine something okay
and there we go there's our EDL if i zoom out i can zoom in
all of these sections were
text so I had a piece a text just a
tell me what they were talking about in the interview
I'm not gonna work with a blue screen
i'm just gonna work with this one and this one initially
okay
so this is how we can work
so i have got my EDL imported
sorted looking happy - so the next one we come into
our color section - so Davinci works with nodes
what the hell is a node I hear you ask well this is
a node - it is quite useful
it allows you to separate your coloring or grading
into different sections or different areas that you want to concentrate on
so this always the says no color correction because I have not done
anything to it
but let's have a look so what we've got
is we can select what we want to work with our time line this is coming from
our EDL
information from EDL - lets just work with this one because it is easy
what else do we have we have a little camera this tells us our camera
RAW information obviously we don't have RAW on the working with RAW because
this is a
prores if you have a RAW then you can select the different information
color wheels - lift gamma gain
lift is obviously blacks
gamma is mid tones - gain is your white's or highlights
we can change this to our Log so it actually says shadows, midtones
highlights well first if you want an offset color
we can offset our color but we are not fussed at the moment
curves like Photoshop
we can work with curves - red green blue
because some options we can work im hue
vs hue - hue -vs saturation - hue vs
luma or luma vs saturation
I would suggest you leave it at the custom layout
this is fine the luminance the red green and blue will deal with them later
we won't touch them for the moment what else do we have we have a
pick a or a qualifier whatever we want to call it
this works with HSL
RGB or luma
I would again suggests leave it at HSL
leave it at - if we want to make some shapes will talk about this in the minute we
can create some shapes in here
we can track movement we can work with blurring
and we can also sharpen
we can also mist
so at a kinder mist type effect
not really mist I suppose
a kind of gray effects
key if you own a key stuff then we can key stuff
if we want to change the size - pan - tilt - zoom
etc etc then we can do that I'm here we don't have 3d
and then a final on this is if we want add
any more information into our
data or if we want to import some information
we can do that all in here - so let's just go back to our colour
we can see the color doesn't look very gray is a bit
quite yellow and a little red as well in there
so if I right click and I look at my 'show scopes'
obviously probably this wouldn't come up it would probably come up with the four up
like this on your I would imagine say all waveform
the histogram your vector scopes and parade
this is showing your RGB
red green and blues red green blue red green blue
now we can see that some kinda white
coloring going into the white is where
we're creating a perfect black and white
almost perfect black and white - i mean you can see it is yellow in here
so but you can see background stuff that is
blacks in here and we can see this black going on
but it no real this is a black glasses
here that if I was to
stick my 1 UP and stick this over the top
we can almost see where the blacks are where the Reds are
if there's any greens and yellows and all this kinda stuff
so what we first went to is we want to create perfect blacks
perfect white just basic color correction
a really basic color correction that's where we first limited
so let's work with that first so
0 is black and 1023
that is white so if I move my lift
and i'm new this wheel here I move it up
alright so this is of that we can see is gone gray that's understandable because
I'm moving my black
I mean we can see - what we want is we want this line
to effectively be long 0
so let's just removed that back down I'm moving the wheel
slowly down the
to about their okay so that means because in black to work with
and alternatively if I take my gain and I move my gain down
we can see the you know there is
a lot going on here so
we just gonna move it up we're going to brighten the image of a little bit
that looks okay I mean is a bit overshot in so many areas
like here for example we can see this is quiet white
is very bright sorry live the highlight in here
and here as well as the low highlight that we want to pull it down
them we can pull it down I'm quite happy with about their anyway so it's all good
so we got perfect kinda blacks perfect kinda whites but it still looks yellow
so we contains the gamma and the gain and what we work with with this is
opposites effectively so is the only other win this game time
this the plan is kind yellow the shirts
yellow everything yellow and a little red as well we can see a little red
it like red yellows about here on our gamma so if i start to pull this
into tools the blue we can see
its thawing to look a bit more natural
and his skin tones site a little bit more natural we can see here the
there is a bit too much green that we move it up ok as a bit red
bit too green in let's pull in I'll miss
worker as well with the gain okay well that's looking okay so now we've pulled
it out and it's gone a bit blue
which we can see is affected all of this
for according to the color correction this is not too bad
personally my eyesight
I can see I mean it looks a bit blue
anyway however
don't worry about it we can work with this is the first
kind of cut - so I'm gonna move back a little bit
and I'm happy that there is a lot of white going through this now
we can see a lot of white here, which means we've got some good blacks
and some good whites and they are matching which is ideal
lets close our waveform - okay so there's our node one
done - excellent - if I hit
cool go to nodes at serial no
its ALT S is add serial node
there's a serial node number one
okay so this is moved to the next node - I wanna do
is work out how many nodes I'm gonna work with before I start doing anything
as I found is a bit easier than doing a color correction
add another node - if I just do it all the nodes first then come back
and figure out so I wanna do with his face
this is gonna be my face - so im going to call this face
I also want to create an outside node
yeah so this is 'face' but i wanna create
an outside node - I'm gonna do that later some good enough first
so the way nodes work is
node one - node two - we need to create a third node
so
these me so we're gonna work with a parallel node
which is ALT P okay so we can see that is create a parallel node
okay you can see what's happened there so it's dropped these two together
and it's created this so this parallel node
could for example I could work on his shirt
which is probably why I'm gonna do and then this would be my final
node - so then this node is gonna be my contrast so then I need to create one more
node which will become my final node so ALT and S
whoops sorry I was in the wrong node
now this has become my very last node so let's call this
so these two a coming together so this is like an in between node
this one I'm gonna call my contrast
OK and this one I'm gonna renamed call my shirt
as an in-between no I don't really wanna touch this node
and do much with it this is my contrast and
after that this is my final - let's call this final
as a I want any final grading I'm gonna go in there and it isn't final grading
okay so we've gone there is always the I do need to create one more node in here
which would be my
outside node which I'll get to in a minute
because I don't want to do that at the moment yet
so i've done a first basic color correction
which we cannot be put in here just call this basic
I'm going to go into my face so now I'm going to work my face
so we can do which is really great in
davinci as we can work with a qualifier I'll
there's a couple ways we can work with a qualifier - we could do it manually
with these three so our and hue and saturation
luma - or we can do it a little bit will automatically
so we can see here the highlight says highlights that we select the highlight
this is going to show us what we select things in it got a little color picker
now I'm working with this skin tone so we've got
this much space now the skin tone is a similar colour to this
so don't be afraid when you click some skin tone and if there's other colors
that kinda similar
it'll probably highlight them so if I click here
to I mean at the moment it's good but if I was to click for example here
we can see this is going to peel off
which is fine because it's not a big problem
now what we can do is we can either manually select all of this
so by moving our center points on our width
so for example like this yeah so we can move on left and right
and we can select however we want
to be selected to cover his face
weaken them move up our saturation
that you want to include more saturation and again
if we want to include more highlight
like this with our manial and we can also do it like a little bit
non manually will automatically by using these color ranges and softness
the i think is probably easier if you do it yourself because you could use your eye
rather than just randomly click click click- might look a bit funny
let's take that down a little bit as well
so I'm not fussed about his eyeballs I'm not interested in this
his eyebrows as well I don't really care and his teeth area
i'm looking at his skin tine
so I'm quite happy with the skin I know this is covering
as well but we're gonna move on and we're gonna make some shapes next
so once you've got your skin tone happily
selected and you're happy
with it we can move on to our third window
called window - its a very original name
we've got some presets but we're not gonna work presets which is gonna make
our own
so we can see on see On ; Shape ; Insert ; Mask
if we hit On we can see what's come up
we've got transform - we've got softness
so what we can do is just go into here
and start clicking around our face
click click click click
and the last click on that to join them up
now we've got that see all this background now has gone
it is very nice we want to create an inside
so this is just a manual looking
dots - that we created inside moved to see what happens
we create pink inside
will create an outside - a little less maybe
to 2.5
let's just take this down to seven
good okay looking very nice
lets soften it - maybe
little if we soften it - we will see you you can see what happens
kind of softens either side
the inside-outside - so maybe we'll soften them to about 7.5
we can manually put that in okay that's fine
looks good we've got no problems with this weakens the man
yeah looks or i looks pretty good
quite happy with that face
now obviously if i scrub
through this we can see that he's moving a bit
so for example you know here he's completely out the shot
half his face is out of the shot
what's really great in davinci is that we move on to our next one that's called
tracker - it's very simple - we can analyze
how much he moves because we've got this dot in the middle is saying this is
kinda the center
point - of what we are looking at - now we know that the cameras not done much
doesn't zoom - so kill the zooms
but leave the pan - tilt - rotate - hit that
forward - and it will start tracking
his face and you can see it moving as it tracks
and davinci actually does a really nice job
usually of tracking
these objects or faces or whatever you're tracking
using to track and there we go thats all done - very good
I always like davinci when it tracks - it seems to be a really good job
much better than now final cut color does - i mean it's not been updated
anyway - and if you want to add keyframes yourself you can go in and
at some key frames I don't need to - it's fine
if you want to then do the betweens
you can add those as well - they are called betweens - so add keyframes
so if you wanna as your and keyframes if you wanna set points - delete points
you wanna insert anything and make it a bit like
start working with it a little more them what's being tracked
you can and it's an option for you to look at
I'm happy with this track I don't need it
to do anything else it's fine so
now I can go back into my color corrector
and maybe I want his face to be a little bit warmer
because we know the background a little cold may be on his skin tones
mid tones to be a bit more yellow so I will just pullin
a bit more yellow - not too much
okay that looks better he looks like some warm
a little warmer skin tone - maybe I can do the same on my gain
just at a little bit tiny bit of yellow in there
so his skin tones look pretty good
quite happy with that so I can then do
is because I work with the inside this is I can right click
and I can make an outside node so this will work with everything
outside of this shape that I've made
so if I click that and we can see he comes up
looking all strange because this is my inside
everything on the outside obviously
is outside of my face
that I've just worked with so
maybe on my outside perhaps I want
to make
contrast at a little contrast perhaps may be add a bit of blue
into this maybe - you so maybe we'll pull a bit of
lift into the blue make it a touch bluer
so it brings out his skin tones a little more
and maybe we'll just add a tiny bit
of contrast - looks pretty good and check this
so he's looking good in there so then if we look at
our next one and go to here - this would be our final
final kinda shot - looks quite nice
I'm quite happy with that
looks pretty good
there's our final long so we can go in here and if you wanna see it
before and after we can do control D
so we can see what it looked like - so there is quite warm
and they're kinda of a bluey tint
to it - so quite a blue tint
and which is cool
I still want this shirt to be black
I mean his hair looks pretty good I'm happy with the black
I can always go in here and look at my scopes
yes it is the law back to black but here we can see
kind off missing some black
going on in there so it's not really really black - it's kind of gone blue
shirts gone a blue
so what i can then do obviously
is i can go in here and make a shape
and I can do what I've just done with his face
but i can make the shirt - and i can work with his shirt
basically the same as what we've done
there's my shape very nice - we will do the same here - maybe a 5
inside - 5 outside
maybe a 2.5
maybe even a 1
let's go with 2
that's ok - let's soften - maybe a 2
that looks pretty good - and again we need to work with out colour
so we're going to just pick the black which looks fine
that's what we are working with - looks pretty good
something like that - we want to leave a little bit of this edge out
really - maybe we can blur
a little bit - see if we
we kind of lose the edging
as well here so we're gonna shrink the blur down a bit
maybe I'll radius blur in there
okay looks pretty here as pull a radius
up again may be offset
we can offset a little bit as well as - something like that I mean we could
probably trim this edge bit
if we go back to our shape
on the same here
let's go back take that maybe this
that could be trimmed in a little bit tighter
for this we're gonna not be too fussed about it - so let's go to our mid tone
maybe this - make it darker
okay nice: a little yellow
because I was a bit more like a natural
as a bit possibly a bit too yellow - I quite like that
maybe make a little darker as well in the lift - okay looks quite nice is good in
nice black shirt
looks good so that is our shirt done
we don't need to worry about the outside and that because we've dealt
with that in here
in this one - there's our outside so we could maybe change the label - call this
outside face - so we know exactly what it is
obviously this is our original and them were coming into here
so looks pretty good - i'm happy with the shirt now
I like this blue - i might even push out that more blue
potentially I could put it more
blue into that
maybe a bit less blue
maybe we can make the background a little bit darker
okay and then let's have a look at that
okay not bad looking good
looks pretty good - maybe we could also blur it
a little bit so if go
into here
i can blur perhaps a little bit more
and raise it
tiny bit okay let's quite nice
so let's go there
that looks a little stronger
looks quite nice - his shirt is little bit blue now
go in here - probably add a bit more yellow
so we know that this is yellow but when we going into here
that looks a bit better - i mean it is a bit warmer
shirt colour - the piano is kinda cold - he's standing out a lot more than
the background is
yeah - which is kinda what we want in interviews
so i like that - the skin tone is looking good
let's go back to our original first grade this is our first color correction grade
this is what the original looked like - very yellow
not very interesting and we graded first just to color correct
then we moved to the face
got a bit more warm then we pulled
a lot of blue around the face so to give it a bit more
depth - made the shirt a bit more yellow
because we wanted to be a stronger black
came into here and we obviously added a little bit of contrast there what we could do in
here that I said contrast
lets add some contrast maybe we'll just make it
a tad bit darker and the kinda S
well not that much because it's time to look a bit
funny looking - maybe it
just a fraction of contrast in there and let's play it out and see
what it looks like - so we noticed there as well
is this is kinda looking a bit funny here isn't it
so let's go back to our shirt
because what we didn't do is we didn't
put a tracker on so let's analyze and track
the movement, which is very useful
and we could probably pull out all
this edge as well - move this out once the track has finished
so it kills this bit here as well
okay that looks good
we will just pull that in
right on the corner sections and that should
do nicely maybe a little bit more
because we have the inside-outside kind of softness
so by just moving this a fraction we can deal with
so obviously this isn't C Log - so with RAW you would have a lot more
to play with this is this Pro Res - so we don't have the same amount to work with
that we would in this - let's take a look at this again
let's play that out - we can still see again like this kinda of shadow
so I mean what we could do in that case
let's go back to the song is good lost her
and maybe you just don't want to do anything with our shirt
maybe just remove the whole thing
let's reset that - reset these guys
there maybe we don't want to touch the shirt -let's take a look at that
but now he's got a blue shirt
I mean it depends on what you're looking for I guess
feel your grade - but you know you don't want this kind
fuzziness going - and that is also to do with the Pro Res -
RAW would have a lot detail going into it
so if we do want to go back into our shirt
and we want to create in here maybe just want to add a tiny but more yellow
I'm not losing the details still let's
on a bit more maybe yellow in the black
and let's see what this looks like - no, see we are starting to get this kind of curve in there
which we definitely don't want - maybe a little bit more in the midtone
just a fraction
okay that looks alright - not too bad you know
looks pretty good - it's a little bit cold but looks okay
and there we go so then we can go into our final and have a look at that
and we can see what we've done so I think what is really important
with the davinci is once you get into the coloring
you know it's very subjective for you want to create
what kinda style you going for - what are you trying to make
how do you want to use daVinci to create a look that's your own kind
look for it - obviously you know this was
the original - so we can see it was very yellow
and not looking very good - we did a basic correction
which looks flat - but the coloring looks fine
in terms of the basic color correction - then we moved on to the face
outside the face - did a little work on
shirt and then a little bit of the contrast
pulled a little bit more contrast into it
and kinda gave it is kinda bluey tinge
that's going on in this one here - so this is a bluey tinge going on
pulled the contrast the shirt looks pretty black his hair is obviously very black
I mean I remember his shirt wasn't pure black
but it doesn't matter because these glasses and his hair look good
and there we have it and there's our final grade so hopefully
that has given you an idea of what you can do in DaVinci
I would really do you recommend trying to work with raw files because
this is gonna give you way more
depth when you come to you grading
and you can also do kinda this
in other color grading color correction suites
but I've been using davinci for a little while now
still kinda getting to grips with it and everything it can do
for it's really nice is quite simple once you actually get
to understand what there is you can do with it and
it does way more than other
grading software that I've worked with in the past
so I'm quite happy with
what i have come to get with this grade in particular
looks quite nice maybe can add some more contrast if i want to add some more contrast
maybe a little bit darker
like and then we go there we have it so that is
a kind of quick ish tutorial on davinci
I will try and do some more tutorials on davinci - this is kind of just an
overview
here it is - check it out try and use it
see what you wanna do and obviously you can create
these looks you can add in here you can grab a still
which is very cool and then I can go into this one
and you know I can at the correction and it does it straight away
i don't need to think about playing with anything it is copies that grades straighaway
which is really cool but obviously the lighting is different to this one
and you know the face is different to this
bit brighter in the face so maybe I'd pull down the highlights
play around and obviously here this is not
the right shape so I would have to go in here and change the shape
and again this shirt is not correct so I would have to then
you know go in and change a few things but
overall you know basically overall
it does copy and paste everything to your clips
which is really great you know it makes it quick for you to grade
if you wanna be speed grading
the personally I prefer to take my time and also monitors - try and find a
broadcast color monitor very useful - this is not
well I'm using is not proper you know I can always
look at my scopes
in here and see what I'm working with
and it looks pretty good I mean is a
bit of red in there - but you know that's kinda what I'm looking at
anyway that kinda be able to my work you know that's
personal choice
so there - hope you the hopefully you have enjoyed the tutorial and it wasn't
too long
or too boring there's some other great tutorials
on daVinci out there as well at the moment that I've
looked at myself and this is obviously
hopefully quite useful for you and enjoy playing with davinci
okay see you next time