"Are there any good books on Game Design you would recommend, Rag?" is a question I get asked from time to time. "Yes." is the answer. Here are 5 I can highly recommend for various reasons. 1. Rules of Play: Game Design Fundamentals (Katie Salen, Eric Zimmerman) ISBN-10: 0262240459 ISBN-13: 978-0262240451 2. The Art of Game Design: A Book of Lenses (Jesse Schell) ISBN-10: 1466598646 ISBN-13: 978-1466598645 3. Level Up!: The Guide to Great Video Game Design (Scott ott Rogers) ISBN-10: 1118877160 ISBN-13: 978-1118877166 4. A Theory of Fun for Game Design (Ralph Koster) ISBN-10: 1932111972 ISBN-13: 978-1932111972 5. Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Tracy Fullerton) ISBN-13: 978-1482217162 ISBN-10: 1482217163 In the background of this commentary, you see my friend Joji owning an entire dungeon in Skyrim with his bow - like a trve Viking. Go check out his RPG guides and lore videos on his channel Joji Here: ****** And follow and watch his chill Twitch Stream: ****** If you want to support me with the show, please visit my Patreon page. ****** Facebook: ****** Twitter: ****** Steam: ****** By the way, I'm Ragnar and this game design show's called RagnarRox - with 2 r's and 1 x ➣ not Ragnarox, not RagnarRoxx, nor Ragnar Rox.