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Have you ever wondered how the characters and locations in 3D games and films are created?
At TUMO, we introduce students to the world of 3D modeling.
During the first level of our 3D modeling workshops,
we use the software Maya to learn how to create 3D hard surface objects,
and, as a final result, create an interesting 3D vehicle.
In the second level, in order to make their 3D vehicles more complete,
students paint and texture them using the 3D-Coat software.
As for in the third level, using the ZBrush digital sculpting software,
students build detailed and expressive 3D characters.
Following this, we’re fully ready to work in the creation of 3D games and animated films!