Tip:
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X
click on File->Import
select your map (*.obj)
check the OBJ Importer Attributes in my case i group the object also check the "use material" checkbox
render your scene (shortcut F10)
as you see our materials are missing
click on browse to add them
click "add" for a new path
select the *.mtl file in your folder
click ok
as you see you have now the textures
to add you HLAE Cam click MAXScript-> Run Script
select the hlaecamimporter script
select the path for your cam file
click "Load and Import"
switch to your imported cam
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