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Known for making high quality Flash games, Juicy Beast Studio is once again delving in
to the mobile market with an iOS port of one of their most popular titles. In Knightmare
Tower, you take on the role of a lone knight who's informed of the kidnapping of the King's
daughters (all 10 of them).
It's up to you to ascend the tower they've been imprisoned in and stop the evil forces
responsible. Opting for a more efficient method of ascent, our little hero is aided by a rocket.
The rocket only gives you a little bit of momentum and by slaying enemies, the player
will gain speed. In addition, if you do happen to miss an enemy and fall off the bottom of
the screen, your rocket will save you (providing you're far enough ahead of the rising pool
of lava) and your speed will be heavily reduced.
Just like Juicy Beast's previous title Burrito Bison, Knightmare Tower could be classed as
a pseudo-endless runner with persistent upgrades. Rest assured, you won't be stuck with that
rather rickety looking wooden rocket for long as killing monsters and completing challenges
will award the player with a nice little income to assist you on your journey. There's an
absolute butt load of upgrades from new rockets that propel you faster to increased armor
that will allow you to take more hits. In addition, there's potions to unlock which
appear randomly to give the player a variety of bonuses and major gameplay mechanics to
be unlocked by saving princesses.
In case it's not already obvious, Juicy Beast doesn't take themselves too seriously. All
of the art in their titles is hand drawn, seemingly drawing inspiration from shows like
Ren and Stimpy and Spongebob Squarepants.
The game won't take you long to complete, weighing in at approximately 3 to 4 hours.
Thankfully, there's an endless 'Survival' mode that unlocks after you've beaten the
final boss. And of course, there's leaderboards and achievements to unlock courtesy of Game
Center.
This is an amazingly complete package. It's challenging, fast, beautiful and addictive.
In fact, the ONLY criticism I have is that some users might like to change the sensitivity
of the accelerometer controls. In a game that could EASILY take advantage of in-app purchases,
it's refreshing to see a game rely on its own merits and release as a premium title.
Knightmare Tower launches on August 1 and will cost $2.99. You could of course play
the nearly identical Flash version for free, but the cost of entry is well worth having
a portable version.
Thanks for joining us today for this preview of Knightmare Tower. Be sure to subscribe
to stay up to date on all the hottest mobile titles. This has been Alex for Game Mob. That's
www.gamemob.com.