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This is Robert Stewart with Hill13.com. The situation is my line is about to be cut in
half because I've lost a player in this bunker ahead of me. There's not enough cover for
me to run at a squat and not be exposed to fire. And it's critical that I get to that
bunker. This is where the use of knee pads and elbow pads become essential. And you have
to drill with your gear, in order to get good at crawling over the ground in as low a profile
as possible. Keeping your weapon up, not getting dirt in your barrel, not losing the paint
from your hopper, and not exposing yourself to any fire. The reason the low crawl is so
effective and it's used in cases like this is, I don't want you to see me if you're the
opposing player. Once I'm down here, you can't see me. You can't see me you can shoot me.
In most cases, when you're this low to the ground, it's not even worth trying to throw
any counter fire at the opposing team unless you want to stick your head up and get a head
shot. Now, a lot of times you need to get there and it's taking a while to get there,
this is where the three second rule comes in. At this moment, I can make a mad dash
to the pill box, because the opposing team has to see me, that's one second, recognize
me, that's two, and then fire on me, that's three. So when you're close enough to your
objective, go on and break and run.