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If the 3D remake of Ocarina of Time helped boost sales of the 3DS in their time of darkness,
the next chapter of the series The Legend of Zelda to come with the promise of popularizing
a platform Nintendo's Wind Waker. Originally released in 2002 for the GameCube, The Wind
Waker receives a garment in high definition and some specific changes in gameplay to renew
their hopes on Wii U. Is it worth so much investment to revive the glorious adventure
of the Great Sea Link? Check out the answer to that in this preview of The Legend of Zelda:
Wind Waker HD
The original Wind Waker was one of the most controversial releases from Nintendo, and
certainly one of the biggest targets of discussion among players in the history of the video
game industry. After a trailer at the event SpaceWorld 2000 showed an epic battle between
Link and Ganondorf abusing the graphic realism of the then recent GameCube, what the Big
N showed later as its new Zelda looked more like a crossover of Power puff girls in Hyrule.
The Wind Waker players amazed by its cartoonish style, one of the earliest and most beautiful
uses of cel-shading graphical tool that became popular just with Wind Waker.
Yet the change from the realistic path that seemed a dogma after Ocarina of Time yielded
one of the best Zeldas ever seen. Ironically, the first technical demo of the Wii U was
a Zelda ultra realistic and repeating the story, the first Zelda to anchor the first
HD console from Nintendo is just a remake of ... Wind Waker.
But what are we receiving of new features? First, the visual, which was already timeless
quality in GC, is now in high definition, with even better modeling of characters and
scenarios and further refinement in light effects. Although we have not a complete restructuring
of the scenarios and textures, it is not just a matter of implementing HD filter as seen
in compilations of old games in high definition. There is also a great use gamepad to make
it more practical to use and exchange of items as well as faster navigation through the menus
through the touch screen of the game. And now the shores of several islands of the Great
Sea may have messages in bottles. These messages are postings from Miiverse, an interesting
social network integration to the current game. This will replace the feature Tingle
Turner's original version, using the GamePad in place of a Game Boy Advance. Another use
of the tablet is to facilitate the targeting of items like the boomerang and the bow through
the gyroscopes. But perhaps the biggest advantage of the Wii U version will be able to live
this adventure entirely by the small screen GamePad, much easier in life who shares the
TV with the whole family, Moreover, the
monotonous browsing sessions by the vastness of the Great Blue Sea are its days numbered
thanks to the new red sail ship Link. With it, the boat moves around much faster and
independent of wind direction. We also hope for new islands to fill the great ocean, but
when asked about the producer Eiji Aonuma at E3 2013, we could not find new information.
Speaking of E3, we tested the game directly from the event in Los Angeles and live the
adventures of Link in HD looks phenomenal.