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[intro music]
>> CAPTAIN JOHN SCHMIDT: What is that thing, a tree?
You're not going to climb it are you? You better not!
I need you to call for help and get me out of here,
so don't even think about it. You'll break your neck!
>> JAMIE: Ha, that's awesome. That face is awesome.
Yes I'm planning on climbing that tree. It's a tree.
It's to be climbed.
>> DRSYNFEEF: Well, off we go.
>> JAMIE: Err... this way.
Climby climby tree.
>> DRSYNFEEF: Is this a jump puzzle or a climbing puzzle?
>> JAMIE: By the looks of it, a jump puzzle.
I don't think I was I was meant to go up this one.
>> DRSYNFEEF: Well, I'm taking the other one.
>> JAMIE: Uhh... Don't fall off.
>> DRSYNFEEF: Although it seems to be a jump puzzle,
I'm assuming there's no huge distances to jump.
>> JAMIE: Err, I don't know. I didn't get that far up.
This way looks more promising.
>> DRSYNFEEF: Ha.
Yeah...
It'll be strategically...
>> JAMIE: Err, I guess.
Oh for... oh.
Errmm...
Ohh...
>> DRSYNFEEF: I have high hopes for this one.
Or not.
>> JAMIE: I suspect this was not the right path.
That one might be though.
>> DRSYNFEEF: Again, I have high hopes for this one.
Path finding should be something I err...
I happen to be- Aww no. It's happened again.
>> JAMIE: What?
>> DRSYNFEEF: I got stuck again.
>> JAMIE: On what?
>> DRSYNFEEF: However...
Could've made that.
I've... I've losing... I just can't find
which path I'm meant to be on.
>> JAMIE: Oh! I think...
Is there a way for me to get to that from here?
Err...
>> DRSYNFEEF: Which path is it?
>> JAMIE: I... I err... I wouldn't know how to describe
it to you from down there.
Err...
>> DRSYNFEEF: I imagine you're
significantly higher up than me.
>> JAMIE: Yeah. Terrifyingly high quite frankly.
Oh you're... bleeding kidding...
This close.
>> DRSYNFEEF: How the hell did you get all the way up there?
This- This just isn't right. You're now better than me at
jump puzzles.
>> JAMIE: Well, I've played Minecraft a lot more recently.
Oh I'm not making that jump.
I'm going to have to make that jump.
Damn you Minecraft.
>> [GAME]: Uhh...
>> JAMIE: That was not the best idea.
But, that's the chest.
>> DRSYNFEEF: Ahh...
>> JAMIE: Ooo...
Astronaut's Space Suits.
>> DRSYNFEEF: Is that really worth having?
>> JAMIE: Well, I don't know what they are.
Are they diamond armor?
>> DRSYNFEEF: Err... They are... They are armor.
They're not diamond, but they are armor.
>> JAMIE: They're... Well, no. I don't know.
They're just reskinned...
Err... Reskinned...
armor, I guess.
We didn't have...
No, we did have space suits before.
Well it's filled up the armor bar so, umm...
>> DRSYNFEEF: Must be diamond then.
>> JAMIE: Yeah.
I'll bring down the rest of them and I'll stick them in a
chest ao we can get back to them later if we need them.
>> DRSYNFEEF: Yeah, you're gonna have to
because I'm now completely...
>> JAMIE: Uhh... ehh...
Now I've got to find a way down.
Uhh... there are some...
>> DRSYNFEEF: There isn't any water either.
>> JAMIE: There are some vines though,
and you can climb vines down.
>> DRSYNFEEF: Only downwards? >> JAMIE: I won't...
Yer... If they're not attached to anything you can't climb up.
But you can still use them to get down.
>> DRSYNFEEF: I'm...
>> [GAME]: [wilhelm scream]
>> JAMIE: Or, maybe you can't. Maybe you can't.
>> DRSYNFEEF: Don't even under...
You can as long as you're in them.
>> JAMIE: No. That didn't work for me.
This is beta one point eight point one isn- isn't it.
Could you not do that with vines then?
>> DRSYNFEEF: Oh, perhaps not.
>> JAMIE: Oh cr...
>> DRSYNFEEF: How the hell did I manage to completely miss this.
There's a way up.
>> JAMIE: Oh.
You actually can't even climb vines in this version.
>> DRSYNFEEF: Yeah. That's beta for you.
>> JAMIE: Oh for...
Well actually that probably went better than I thought it
would then because I very nearly...
lost... well, if I hadn't had the armor on that
fall would have killed me.
As it is I only lost one block off the armor.
Err...
>> [GAME]: Uhh...
>> JAMIE: Umm... Is this the right way?
>> DRSYNFEEF: Well I'm climbing up now. I seem to be going in
the right direction.
>> JAMIE: I think you should probably be going down.
>> DRSYNFEEF: Really? That's no...
>> JAMIE: Well, there's nothing else... There's nothing else
up there and the only... oh, I'm... I'm down? I'm down.
>> DRSYNFEEF: Whoops.
>> JAMIE: Err... where did you fall?
>> DRSYNFEEF: Uh, miles away.
Uh, if you could save my medi-packs that would be awesome.
>> JAMIE: Where are they?
>> DRSYNFEEF: Miles away. Uh, right at the bottom somewhere.
>> JAMIE: Yeah, but this tree's massive.
Was it anywhere near the lava. Oh...
>> DRSYNFEEF: Perhaps not, no. I think it was right, uh...
Uh, good question. I think only I'm going to know where these
are and I'm not going to get there quick enough.
Realistically, I'm not going to need medi-packs anyway.
My hunger doesn't seem to have decreased for ages.
>> JAMIE: No, I'm not seeing any sign of them from here.
No, hunger doesn't seem to be decreasing.
Not from running at least.
>> DRSYNFEEF: Or anything.
>> JAMIE: Is that another-
Is that another beta one point
whatever feature? Thing.
Whatever.
>> DRSYNFEEF: Err, hunger doesn't seem to be decreasing
from anything for me.
Have you put it on peaceful?
>> JAMIE: I haven't changed the difficulty at all,
but then again, now you say that I haven't seen any
creepers or anything.
>> DRSYNFEEF: Yeah, that's what I'm thinking.
>> JAMIE: I haven't changed anything from the server
settings so I'm just running it as is.
>> DRSYNFEEF: It may start automatically- Hello!
>> JAMIE: Hello. Err, take that,
and that,
and that, and that.
>> DRSYNFEEF: Hm.
Let's do it.
>> JAMIE: Right.
>> DRSYNFEEF: Where are you going?
>> JAMIE: Damn it invisible wall.
>> DRSYNFEEF: Up there.
>> JAMIE: Oh, that's where we were.
>> DRSYNFEEF: There's- There's no way up.
You have to just click that chest and fill it.
>> JAMIE: Where is it- Oh, that's the chest.
>> DRSYNFEEF: Yeah.
>> JAMIE: Uh, duh duh duh duh,
duh duh, duh,
der duh duh duh.
>> DRSYNFEEF: I'm assuming this way there's...
>> JAMIE: Err, no it's this way now I think.
This other path over this way.
And oh, there's water to jump into.
>> DRSYNFEEF: Yeah, there is but there's invisible wall,
somewhere- Oh.
>> JAMIE: And there's a path
that's just easy to go down here.
Well, that's a heck of a crash landing.
>> DRSYNFEEF: Yeah.
>> JAMIE: Right, so I'm guessing we just follow this path,
apparently.
Past the big tree.
That's definitely a jumping puzzle.
There's no way it just looks like that.
>> DRSYNFEEF: Ha ha. I see.
>> JAMIE: Uh, no. Don't fall off. No.
>> DRSYNFEEF: Smooth.
>> JAMIE: Ha-I know. Really not. Really not.
>> DRSYNFEEF: You...
>> JAMIE: Probably help if I wasn't holding the map and it
wasn't blocking half the screen.
>> DRSYNFEEF: Whoops, that didn't go well.
Yeah, I'm insistant I used to be better than you
at jumping puzzles.
>> JAMIE: You were.
>> DRSYNFEEF: I start off well and then go shockingly aweful.
>> JAMIE: Hm. I'm saying that in reference to, um,
the first map that we recorded when I couldn't
do anything.
>> DRSYNFEEF: Yeah, and I just managed to hop across.
Yeah, it's quite a shame that it's gone backwards now but...
>> JAMIE: Hmm...
>> DRSYNFEEF: Whoops, aw man, I just jumped over everything.
I think it's precision jumping I seem to be terrible at.
>> JAMIE: Yeah.
>> DRSYNFEEF: Yeah.
>> JAMIE: Um...
Well there's no way up this way.
>> DRSYNFEEF: Whoops, no that's gone aweful as well.
>> JAMIE: Down then?
Down.
>> DRSYNFEEF: I'm used to creative mode where you just
fly everywhere.
>> JAMIE: Yeah, you've been playing that too much. Err...
>> DRSYNFEEF: That's- That's probably what I've done.
>> JAMIE: Oh, that could've been bad.
Not that way.
This way, not this way?
This way.
>> DRSYNFEEF: I appear to have damaged some armor.
>> JAMIE: Is that glowstone?
Looks like diamond,
but it's light.
Umm...
>> DRSYNFEEF: Aww...
>> JAMIE: Are you still at the bottom?
>> DRSYNFEEF: Yes. I keep falling down.
>> JAMIE: Errm.
Errm.
>> DRSYNFEEF: Ha. I was trying to double jump when I only
needed to single jump.
>> JAMIE: Where do I go now?
Oh, down there.
>> DRSYNFEEF: Hopefully that can't happen again.
Err, now I'm stuck.
>> JAMIE: Green blocks.
Ooo.
What on Earth is this?
Is this meant to be a vine or something.
>> DRSYNFEEF: Oh for gods sake!
All the way down to the bottom.
>> JAMIE: Well I'm going along some vine thing.
Seems to go quite a long way.
>> DRSYNFEEF: Oh, you know you told me not to get stuck?
>> JAMIE: Yeah.
>> DRSYNFEEF: I have done.
>> JAMIE: Tsk.
>> DRSYNFEEF: I didn't have...
>> JAMIE: Where on Earth does this thing go?
>> DRSYNFEEF: Don't know but I've got to start
this thing all over again,
which isn't good.
>> JAMIE: Is this it?
What is it?
Well please don't tell me there's nothing here now.
I bet I wasn't even meant to be able to get up there and
this has just been an entire waste of- Ooo!
Maybe not.
>> DRSYNFEEF: Err, perhaps so.
>> JAMIE: No, I've...
>> DRSYNFEEF: I've found a box that says hint.
>> JAMIE: Uh, what does it say?
>> DRSYNFEEF: By going in completely the opposite direction.
Although the bridge is out there is a couple of vines
that may be able to assist you in reaching the other side.
>> JAMIE: One sec.
>> DRSYNFEEF: Oh, so yeah. Your meant to go across the
giant green vine at the top.
Oh I see what's happened now.
>> JAMIE: Right, I'm back.
>> DRSYNFEEF: Yeah, I wondered where you'd gone.
>> JAMIE: Yeah, I just- You know how I said
I'd be interrupted.
>> DRSYNFEEF: Yes, that's what I figured.
>> JAMIE: I was. Ok, anyway, I've got across the vine.
How far across are you?
>> DRSYNFEEF: Errrrrrm, right.
I am...
right at the bottom still.
>> JAMIE: Of the tree?
>> DRSYNFEEF: Yes.
Right I'm just going to ignore the tree and ask you to
teleport me later because this is just stupid.
>> JAMIE: Yeah, I will do after I've gone down this hole.
>> DRSYNFEEF: Right yeah, you can't climp up one side of the
vines so...
really you have to head, errrrrrrrm...
>> JAMIE: I can't even see the tree from where I am now.
>> DRSYNFEEF: Where are you?
>> JAMIE: At another tree far, far away.
Much further down the path. So basically, I happened upon the
propper solution by chance.
>> DRSYNFEEF: So you went across the vine thing with the
green bits.
>> JAMIE: Yeah.
>> DRSYNFEEF: Yeah, ok that's what you needed to do. Really.
>> JAMIE: Yeah, so I came across the solution by
complete and utter chance.
>> DRSYNFEEF: Yes. I shall, err... I'll uhh...
I'll carry the thingy across.
And I'll show you what you were supposed to read.
>> JAMIE: Ha.
Ok so I'll,
[sound of keys typing]
Err...
>> DRSYNFEEF: Sounds like a really long command.
>> JAMIE: It is. Usually I just have to type Dr and it
teleports you here but I have to type the entire thing now,
so slash tp DrSynfeef jamie nine seven four.
>> DRSYNFEEF: Here you go.
You missed it.
>> JAMIE: Ok.
>> DRSYNFEEF: There you go. That's what you were supposed
to read.
You did it-
>> JAMIE: Although the bridge is out, there are a couple of
vines around that may be able to assist you in reaching the
other side. A couple-
>> DRSYNFEEF: Yeah, that was a vine you found.
>> JAMIE: A couple of vines. There's another one on the tree.
Maybe you were supposed to climb that instead of climbing
the entire tree.
>> DRSYNFEEF: Nope, tried it.
>> JAMIE: Oh, ok.
So that's what you were doing while I was
away for that few minutes.
>> DRSYNFEEF: Yeah, it was completely pointless.
>> JAMIE: Right, so I'm guessing we continue along this path.
>> DRSYNFEEF: I assume so.
Do you not even care about looking at the bridge, or...
>> JAMIE: I'll take a glance at it.
>> DRSYNFEEF: It's just a bridge really.
>> JAMIE: Yeah but a bridge is a bridge.
A Minecraft bridge is a...
Minecraft bridge.
But built by the Voxel team it will be magnificent.
>> DRSYNFEEF: Eh, yeah.
Well, you're going to be disappointed.
>> JAMIE: You're kidding.
>> DRSYNFEEF: It's just a...
>> JAMIE: Hey, we used to use some of the Voxel plugins on
the old server.
Oh yeah, that is a disappointment.
>> DRSYNFEEF: It's just a bridge. Yeah, haha.
It's just a bridge Jamie.
[outro music]