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Place an entity in your level, use the selection tool to double-click on it and type in its
class 'move_rope'. Click APPLY, then call it '1'. In its properties, set the Next Keyframe
to '2'. Click APPLY. Now, make another move_rope entity the same way as you made the first,
but call it '2' and leave the Next Keyframe blank. Well done, you've made a rope. You
can make these chains as long as you please, with hundreds of different points if you'd
like. There are other options and methods of making
ropes which I'll cover in the 'advanced rope' video. Have fun and remember... watch out
for the trees.