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Sam was now inside the compound. He climbed up the ladder and towards whatever he was
risking his life for. He had to be stealthy. Nobody must know that he was there.
Woops! Thankfully he didn't notice, and Sam carried
on to the next window. Oh, Sam managed to get away with it again.
He got his gun ready for the order. The red laser shone across the room onto the big bad
evil guy... but the enemies realised. Stupid Sam!
He pushed on, climbing around the house like an old version of Batman. He eventually got
to where his friend was being slap-tortured. Sam waited for the right moment to pounce.
And waited... and waited. He wouldn't stand for that! Sam put an end
to the punishment. They discussed Sam's sexy new outfit. And
then the weather. And then which was their favourite machine in Robot Wars. Eventually
they got down to business, and Sam used his dated phone. The Agency was having some serious
budget cut-backs. Finally all two and a half kilobytes of data
was transferred, and Sam could continue. This was a sensitive mission- Sam knew he
had to mash everybody's brains with his FISTS to keep his profile a secret.
Matt Damon! Matt Damon!
Matt Damon! Matt Damon!
Leaving no conscious survivors, he headed to the next room. Surely this was the one
with the binocular-wielding blind-guy? It appears not.
Sam cleared the top floor, then went down the stairs to a dark, burnt-up room.
He tried to shoot out a light, but was greeted with some of the worst physics that he has
ever seen! To add to the insult, he was spotted and then
shot by a fallen guard, then chased back through the level from whence he came! He even had
to resort to an almighty toilet cubicle for his protection, an item he thought he had
left in the past. No. He couldn't have stooped so low. The AI
probably didn't even follow him up the stairs! He began running back- but he was wrong and
got insta-pwned by them. Something terrifying about guards who chase you through a level!
The second time, Sam was cautious. He hid and opti-thinged the thingy under the door.
This went on for a while, as Sam played a terrifying advanced version of pacman, to-ing
and fro-ing in time with the guard's retreats and advances, much like one of those dates
you'd rather forget about. Finally he hit the guard. What a delayed reaction!
With the way clear, Sam could- oh. Thank goodness for quick-load!
He quickly disposed of the two enemies and brushed his way through a wonderfully curtain-laden
hall-way. I want one like this some day! He got to a court-yard, where the game's mechanics
were tipped
on its head. Brave Sam went against his instincts and crept
in plain sight across the Sniper-guarded court-yard. Bet the sniper didn't see THAT coming! Literally.
In his last moments awake that Sniper felt violated in several ways.
What? She's gone! It must be a trap. How COULD- oh, she's behind Sam. Hello!
After a fascinating chat Sam was congratulated, then was free to shoot all of the people he wanted
as a reward. He took up the offer enthusiastically, and several families lost their Fathers :(
Sam's still an utterly terrible shot. He had to disable some stuff so he did that,
then he admired some LOVELY water shaders. Who needs shadows when you've got ripples?
Finally he approached his escape vehicle and ended the mission. Well done Sam!
In the next Splinter Cell video, Sam gets locked out of his house in a Gimp suit and
is hunted down by the police. WHO WILL WIN?!