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Infinite Black is a company that I started with David LaRocca after we
completed the Elder Dice campaign, because we realized we had
very similar goals. We have different stories that we wanted to tell,
art we wanted to develop, and we wanted to do more than just, say,
do board games, or just write stories, or just do art. We wanted to do a whole
bunch of different things inside the universes and the worlds we are developing.
Infinite Black is my way
to express myself as an artist, and
create things that I enjoy, and
I think that other people will enjoy as well. We are making
things that we want, and we think that other people
will want them too. And so, Infinite Black, as a company,
has become the vehicle to bring those
words, those universes, those stories, that have been in our minds, to the public,
in whatever format, whether that is a game, a
board game, or a card game, or a video game, or a film,
or a book, an illustration, whatever that is, in order to
develop that, and get it out to the world,
that's not just in our heads, but something the whole world can enjoy. - The Elder Dice project
is proof that when you are actually passionate about
that you can be successful with it, and we hope
that, in the future, with the projects that we are going to bring
to the public, that we can continue that trend.