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Hi Guys! MrRoflWaffles here. Today I'm going to tell you everything you need to know about
The Order: 1886. Let's begin. The Industrial Revolution, if 'revolution'
is even a fitting word for what was undeniably a change occurring over the course of several
decades, began in Great Britain and eventually spread to Europe and the United States. Starting
between 1760 and '80, and coming to a close around 1830 to '50, the revolution was, in
summary, the transition from mass man-power to production and manufacturing predominantly
using Machinery and steam power . The Industrial Revolution preceded the Victorian
Era, which lasted from 1837 to 1901 when Queen Victoria passed away. The period was one of
reasonable stability, prosperity, and peace. The British Empire was the prominent world
power, and during Victoria's reign, Great Britain prospered - the population rose from
around 14 million to 32.5million, living standards slowly improved (though for the poorest of
the poor they were by no means as luxurious as you would expect in the present day), death
rates decreased, fertility rates increased as more women became healthy enough to give
birth and survive the process, and life on the whole improved in England. The late 1800s
gave rise to things like prototype telephones, the first electric bulb and in turn electric
lighting, the first telephone, the first oil fuelled cars in a world dominated by horse
power, etc. This is not quite the world we will explore and inhabit in The Order: 1886.
The world has been thrown forward into the future in terms of technological advancements,
but it isn't steampunk. It's a happy medium. The historical existence and life of "King
Arthur" is certainly subject to ample debate. Most of what we're used to hearing today concerning
the King himself, his father Uther Pendragon, wife Guinevere, wizard friend Merlin, and
famous sword Excalibur comes from Geoffrey Monmouth's "History of the Kings of Britain"
in the 12th century. More still such as Lancelot and the Holy Grail theme was added by Frenchman
Chrétien de Troyes, and as you can imagine with historical fiction, things have been
tweaked and shifted this way and that as they've made their way into today's culture. The storytelling
culminated in "The Whole Book of King Arthur and of His Noble Knights of the Round Table"
or as it came to be known, "Le Morte d'Arthur" written by Thomas Mallory. This book, I should
add, actually features in the the recently released trailer for The Order: 1886, entitled
"The Pledge".
The Order: 1886, it would appear, is going to provide us with a tantalising taste of
both of these seemingly distant worlds. Now that I'm going to be talking about stuff within
Ready at Dawn's world, I should note that some or all of what I say could be slightly
off, as we don't really have very much info about the game itself. The stuff before was
fine and historical, but this stuff is firmly within the The Order: 1886 Universe.
Aroundabout a milennia ago, there was a sudden change in the human genetic code, a mutation.
While the change wasn't immediately visible, some people began to show traits similar to
those of beasts and animals. This eventually caused a branching off from the human species,
and marked the birth of the half-breed (half man, half beast).The beasts had humanesque
bodies, but rash *** instincts. War broke out between humanity and the half-breeds,
and for many a year this war has raged. At first, the beasts were in control; their animal
drive gave them the upper hand, and even King Arthur's knights were not enough to fend off
the menace. Arthur's Order discovered "Black Water", a liquid heavily thematically inspired,
it would seem, by the holy grail itself. According to Ready at Dawn’s Co-Founder Ru Weerasurya,
it’s both a blessing and a curse for the knights, as it's unnatural and causes those
that drink it to become a little less human. Still, the half-breeds ran rampant, despite
the use of this "Black Water". Then, the industrial revolution brought about great change, including
the tipping of the tables into humanity's favour once more. The period birthed new technologies
such as communication via wireless radio, vast zeppelins that loom above the dingy London
streets, and, of course, new weapons, which we've had only a small glipse of so far; from
electricity belching "Arc guns" to metal igniting "Thermite guns", there will be plenty within
the game to take our fancy. In 1886, the war continues, but humanity has
undeniably gained the upper hand, though now, a new threat looms - the people of England
themselves. The Order, the round table and knights of which are based at the centre of
the house of Lords, is obviously on the side of the upper class and establishment, and
fights against the rebellion uprising as well as the half-breed horrors which inhabit the
country. It's a three way war. Finally, we've reached the present setting
of the game. The focus is on four main characters that I will give a short description of each,
starting with the main man, Grayson, who dons the title of Sir Galahad.
Galahad is one of the most renowned, respected and skilled knights of The Order, having fought
the half-breed menace for centuries. Despite his longstanding loyalty to The Order, he
is beginning to question his role in the war between half-breeds and humans. Other than
this.. we don't know very much, really. There really isn;t that much info out there about
Grayson. Next up is Sebastian Mallory. His name might
ring a bell, and rightly so if it does, because he's a descendant of Thomas Mallory, who I
mentioned earlier on in the video. Sebastian in-game takes up the mantle of Sir Percival.
He's a close friend of Grayson, who sees him as a mentor, as Mallory is not only the most
seasoned veteran in Grayson's squad, but also one of the best knights in The Order's history.
Third in Grayson's squad is the Marquis de Lafayette. Unlike the others, Lafayette hasn't
adopted an original knight's name as an alias as he is still an apprentice rather than being
a fully fledged knight. However, this doesn't mean he's a rookie - far from it. Lafayette
is a real man from history known for fighting in the American and French Revolutions. In
The Order: 1886's Universe, his actions brought him to The Order's attention, and he was in
turn recruited by Mallory to aid their cause. His travels around the world give him a largely
differing perspective to those of his fellow Order members, and his sense of humour is
accompanied by a vast strategic and tactical knowledge that is invaluable to the group.
Lastly but most certainly not least is Isabeau D’Argyll, who goes by the name of King Arthur's
mother, Lady Igraine. Her relationship with Galahad began when she was his knight in training
and the two have since grown close, though The Order stands between anything ever happening
between them. Alongside her fondness for Galahad, there's also a subtle rivalry, one always
wanting to outdo or impress the other. She may look extremely young, but her looks are
deceiving, for she is much older than appearances suggest, a product of The Order's use of Black
Water.
That's what we know about our four main characters. Going against the same old video game grain
that we're used to, The Order are not necessarily the good guys. Ru, who I mentioned earlier,
from Ready at Dawn, speaks of how, for example, someone like Batman is only so famous a character
because his villains are chaotically dynamic, and inherently interesting - they make Batman
worth paying attention to. The same thinking, he believes, can be applied to The Order:
1886 - it isn't necessarily a story of a morally good-by-default protagonist who undergoes
some hardship and comes out on top as the player believes they should - but rather,
it is an exploration into a three sided war, a war in which we are not given a choice,
at first at least, as to what side we stand by, and instead through the story will learn
if we condone or perhaps abhor our own characters' actions.
There are plenty of sides to the game, but not much has really been revelaed so far.
Real people from history (maybe, for example, Jack the Ripper) will be littered throughout
the game to help or oppose Galahad and his comrades, which will give the experience even
more of a grounding in reality despite the supernatural elements to the story that Ready
at Dawn have concocted. It's certainly an interesting premise and combined with the
amount of work that has gone into making the game look absolutely beautiful, and London
look dreadfully real, and broken, and smelly, I can't wait to hear more about it.
I've been MrRoflWaffles, hopefully you guys have enjoyed this video. If you have then
I'm sure you'll hit the like button; if you haven't, let me know why in the comments section
down below, and as always, I'll see you in the next one. See you later guys! Bye bye.