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Jered: Hey everybody, welcome to another Brother Night, where we're continuing on our goal to play every Nintendo game ever made...
Jered: ...there are 800 in total and this is the seventh, so Trap why don't you tell us about it.
Trapper: Tonight's game is the Addam's Family by Ocean...
Trapper: ...I know absolutely nothing about this game, you?
Jered: Nope, I don't know a thing. It looks cool though, I think it's going to be a fun platformer, so...
Trapper: What are you drinking tonight?
Jered: So tonight's a new one for me, it's the Arizuma Ironwood Porter...Imperial Porter...
Jered: ...and we're going to give it a shot
Trapper: Cool, and I've got Mikkeller Invasion Farmhouse IPA actually made in Anchorage Alaska...
Trapper: Seasonal; extremely high rating on Rate Beer, I think like 98 and...
Trapper: ...it's $13 for this bottle so it better be good. Jered: [Laughter]
Jered: Alright well, grab your favorite beer and we'll see you by the couch!
Trapper: Cheers. [Bottles Clink]
Jered: Sweet, alright here we go. Time for Addam's Family
[Sound of cartridge being placed into the Nintendo Entertainment System]
Jered: Nice! Trapper: Sweet, right away!
Jered: This is so good...oh green font...I like it.
Jered: Wow it actually waited for me to hit start...okay Fester's going in...
Jered: Okay, I'm not hating this.
Trapper: The controls must be really good- Jered: They're really good
Trapper: -because everything about it looks annoying. Jered: No, the controls are fantastic!
Jered: I know that's weird to say. Trapper: Is that legs?
Jered: Yes. Trapper: Someone is sneaking in through the window?...
Jered: What the...??? Trapper: Wow
Jered: So he's a skeleton with 2 animations
Jered: Look at that... Trapper: [Laughter] Jered: [Imitating a duck] Quack, Quack, Quack, Quack, Quack, Quack
Trapper: Nice Jered: [Reading] "Front door Key"
Jered: Okay...is this...I got a key...
Trapper: It said front door key, I'd go back to the house and go in the front door. Jered: What house?
Trapper: You start at a house, don't you?
Jered: Like when I hit reset, in the cut scene? Trapper: The legs were hanging out of the house
Jered: That wasn't a house, that was a tree wasn't it?
Trapper: Okay here Jered: Awww, come on!
Jered: And why am I collecting money, what's that going to be used for? Trapper: Okay, my turn.
Trapper: This...this is the house. Jered: Okay...
Jered: ...where's the door? Trapper: Now I'm going to go to the front door right here...
Trapper: ...and I'm going to go in it. Jered: Okay, do it.
Trapper: Okay. Jered: Oh. Fine! Curse these riddles!
Trapper: Oh wow... Jered: Whoa, it's Cousin It
Trapper: ...this is pretty cool, I feel like I'm exploring. Jered: See I told you, the controls are good...
Trapper: You can't jump on his head by the way...he just hurts you. That's...that's- Jered: You cannot? Which guy?
Trapper: -this guy. That's annoying because... Jered: It's inconsistent?
Trapper: It goes against every- Jered: Everything else, I-
Trapper: [Yelling] What is he doing??? Why is he on me??? Jered: -I beat a boss like that.
Trapper: [Yelling] What?...what??? You can't jump on those guys??? Jered: You're dead, my turn!
Jered: My turn, give me the controller. Trapper: [Audible sigh]
Trapper: There you go, you better hurry... Jered: No, you know...I see him.
Trapper: ...here he comes, good luck getting past him...
Trapper: Yeah...see? Jered: [Condescending] Oooh that was tough. Trapper: Oh yeah? Show me tough guy...
Jered: I am tough- OH! [Laughter] Trapper: Lucky. Jered: Sucker.
Trapper: Can you jump off the edge there? It looks like it.
Jered: You just want me to die.
Jered: What is this thing? Trapper: Purple wall?
Jered: No no no, this thing, right there.
Jered: I don't understand this game...
Jered: Maybe the instructions were more important than we realized back then...
Jered: So is that Cousin It picture for anything- why is that sword alive???
Trapper: There's a door.
Trapper: Press up- Press B
Trapper: Up?...B?...Niner? Jered: Oh Wait...there, how did I do that?
Trapper: Hey! Neat!...B?... No I think it's just B
[Sound of buttons clicking]
Jered: It's literally just B, if you're holding up it just won't work Trapper: [Laughter] I just said it's just B!
Jered: No but like, if you're holding anything else it won't work Trapper: Oh it like, cancels it?
Jered: Yeah Trapper: [Yawn and unintelligable speaking]
Jered: Look he's got pennants, this is Fester's room
Jered: You're going to see like- Trapper: How do you know that?
Jered: [Condescending] Look at the bottom of the screen.
Trapper: [Laughter] Jered: [Mocking] It's subtle...but it's there...
Jered: Okay, what is going on??? Trapper: You're in Fester's room [Laughter]
Jered: This is- this is so typical of like...
Jered: ...licensed games.
Jered: Where they kind of just like, throw you in this world and leave it up to you to figure it all out.
Jered: Like they don't really...do a very good job of guiding anything.
Jered: Like in Zelda there's no story line... Trapper: But it's clear.
Jered: ...everything's obvious. Trapper: Well I think Mario...
Trapper: ...it's designed that way Jered: Mario, right.
Trapper: This is...rough. Jered: This is like you would know-
Trapper: Oh! Jered: What the...if you touch those you go blup blup, but it doesn't hurt you.
Trapper: Are those soap bars? Jered: I think you're slipping...on soap. Trapper: Oh yeah...
Jered: [Audible sigh]...okay, so it's only now become clear that...
Jered: I guess I'm supposed to aimlessly wander finding items
Trapper: You got the wooden key
Jered: Who's connections I have no idea about. You know also-
Jered: What? Trapper: [Reading] "Search for a fiery entrance in the kitchen"
Jered: [Reading] "Press B on control pad to enter"
Jered: To enter what, the fiery kitchen? There's the umbrella.
Jered: What??? Trapper: What???
Jered: And now I'm in iceland with ice
Jered: Like it's...slippery
Jered: Your turn...ah no...wait...
Jered: ...okay this would be... Trapper: Oh wow...
Trapper: Hey you got the high score, you must be really good. Jered: Enter my initials
Jered: I must be...wait what???
Trapper: [Laughter] Hahaha even entering the high score is difficult
Trapper: What'd you think of the game?
Jered: [Exhales] Irritating... Trapper: [Laughter]
Jered: Controls are awesome, graphics are pretty good
Jered: The biggest problem I have is that it's an open ended game that gives you absolutely no direction
Jered: It feels like, they made the game, it was done...
Jered: ...and then somebody said, "Hey it's not hard enough".
Trapper: [Laughter] Jered: So they threw in all these enemies.
Trapper: It's brutal, it's like you said, I get what they were going with the open world...
Trapper: ...but it's just...doesn't quite connect all the dots to get there. It's... Jered: Right.
Trapper: You give it? Jered: 2 Stars.
Trapper: Owwww... you're on a 2 star roll.
Trapper: I...I feel bad giving it 2 stars because I know what they were going for, and they were so close... Jered: Mm, hmm.
Trapper: But in the end the game is so annoying, and I would not want to play it again... Jered: I wouldn't play this again.
Trapper: So that...that...I have to agree with you, 2 stars.
Jered: Alright, 2 stars. Trapper: So 2 stars.