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Well do people still actually play this game? I know I don't! What is going on everybody?
Headhunter is here and I'm back with some...what is this? Yes this is Black Ops guys. This
is some "Domination" on "WMD" with the Spectre Rapid fire.
*Bad Spectre Impression* So yeah guys, I'm playing "Domination" here
on the "Weapons of Mass Destruction" and yeah thank god for theater mode, well, not really
actually, because if you guys didn't know, theater mode is the major factor that causes
lag compensation, well, that's at least what David Vonderhaar said on Twitter like many
months ago but it didn't get out so much and I had to spread the word, not like that my
videos get many views but whatever. So yeah guys, I wouldn't be able to deliver you this
lovely noob pwnage with the Spectre here, if it wasn't of theater mode, so yeah, that's
that. I wanted to talk here in this commentary about the supposedly leaked Black Ops 2 perks
and my opinions about them. Well the first Perk that drew my attention was Spy and what
Spy pretty much does is that you show up as a friendly on the enemy team with like a green
namertag, a green crosshair and whatnot and as a green triangle on the Minimap and you're
always visible to your opponents but you can tell this...oh get panic knifed son! That's
what you get for bad aim! You can tell this perk is quite bad because...well pretty much
you can pop up your leaderboard and see well who's on my team, oh yeah it's this and this
guy and that guy is on the opposing team and you can pff pretty much *** all over him,
while he thinks you're confused. Really? Who thought about this perk? Guys I want to be
honest. There are some pretty good perks on this list that was released on the Call of
Duty forums but I don't think it is real. I don't think it is real at all, to be quite
honest, because even though there are many pretty good perk ideas on this one, like those
that I'm going to read in a minute or 2, there are perks like this which are like...really
dude? I mean there is another perk, which I can't remember the name, I gotta find the
list, which what pretty much does is that you can fake death. You can tell that some
pretty random ***' noob at Treyarch, like a 0.2 KD and 0.1 Win/Loss thought about that.
But yeah guys, I'm doubting how legit this perk list actually is and if they are actually
real, well, many of them might not even make it to the final game, you know. So yeah, Spy,
you appear green on the enemy minimap and on the Pro ability, you can detect enemy spies
and on the even more advanced Elite ability, if you got the Pilot perk activated, your
Airship which I think is the aerial vehicle in this game, it will be marked as an ally
and then it will start tearing *** up and it will get compromised, 'cause that's cool.
Now yah, that freakin' perk that I talked about before. Escape Artist. When going prone,
you fake death. You cannot shoot during the duration. Wow. This is gonna drive some people
mad or it is gonna be completely useless. These are the 2 alternatives. I'm pretty sure.
I've played Call of Duty since like CoD4 and I can tell which perks are gonna be annoying,
which perks are gonna be useless and which perks are gonna be...uh...you know. Anyways.
And if Driver is active, the Elite ability, you'll realistically fall into your feign
death instead of diving. Well, ok it's even worse than I imagined. And yeah, the third
perk. Audiophile. Players with silenced weapons will show on your RADAR if they are shooting
at you or close around you. That's a pretty cool perk, if you ask me. It cancels out the
silencer, which doesn't get canceled out by anything, other than, you know, a very good
sound system or the damage decrease that you have when using a siliobjvw...pff...I can't
talk today. A SILENCER. Pro ability: Footsteps are louder, like SitRep Pro, and the Elite
ability: If Bladesman is active, knifing will show up on the RADAR. That's
cool. So, ok. Let's go through the list. Useless perk, useless perk. Juggernaut. Regenerate
health faster while moving. Pro: Regenerate health faster while crouched, then Elite:
If Scavenger is active, you are able to drop ammo packs for your team, like the Support
guy in BF3. Regenerating health faster while sprinting...while moving actually. I don't
want to waste more bullets than I should, shooting a guy that is like sprinting and
he can, you know, commando lunge me and have more health. That feals unfair but, whatever.
Driver...Pilot...it's not quite interesting. Bladesman! You can have 2 knives in each hand,
instead of just one in one hand. And...yeah...this is essentially says that it makes knifes kill
twice as fast. So we can assume that they can kill in 1 swipe instead of 2, which is
balanced if, you know, you want to use a Perk to panic knife people...ok...that's cool.
Pro: You have a chance of dodging the incoming player's knife. A chance of dodging. That's
like the dodge chance from League of Legends, which I'm pretty sure got removed from the
game. I don't like luck factors. I want to be dependant of what I'm doing and I want
to know that what I'm doing is going to succeed 100% of the time and always. I want to be
consistant. I don't like, you know, Bladesman and let's say one guy panic knifes me and
he has 50% chance of panic knifing me and 50% chance is not panic knifing me. That's
weird...I mean...either do something right or don't do it at all. And Elite: If Assassin
is active, knifing will be completely silent and not show up on the killfeed, unless countered
by Audiophile Elite. That's cool. Okay...cautiousness. While standing you're just as accurate as
when you're prone. Brilliant! Pro: Your bullets cause more flinching. Excellent! Elite: If
marksman is active, shooting an enemy will mark him on the Minimap. Great! Great! Great
Perk idea. I love this one. Next one: Focus. Be able to shoot while sprinting even at the
deduction of accuracy. Pro: Be able to shoot while jumping and Elite: If Stalker is active,
when jumping, equipment does less damage to you. I don't know about this one. I don't
feel like they would ever put a Perk like this into the game. And finnaly Deep Impact:
Bullets shoot through hard surfaces, obviously. Pro: your bullets get 50% more damage for
each person they go through. Awesome. Elite: If Steady Aim is active, when hip-firing,
your bullets have 10% more damage for each person they go through. Also awesome. And
yeah, they also "revealed", in a way, a new knife melee slot, in which you have, a default
knife and then Tomahawks and Throwing Knives and stuff. A couple of new game modes and
whatnot and a couple of new weapons but, yeah guys, that's pretty much *** about the Perks.
Final score is 58 and 4 with the Spectre on WMD. Peace!