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We're on the defense this time.
I've attached the Madbull AGX grenade launcher to my rifle for this game.
That is Marc using my M79 on a group of dudes.
I can't see the guy Sully has warned me about but I fire off a burst just in case
Bad Charge - dead players can't talk. Very bad Charge.
As I can see my attacker, I fire off my grenade launcher as a final retort.
Grenade blast grabbed 4 of them.
In airsoft, grenade launchers act like a giant shotgun firing multiple round at low speed in a spread.
In a little while, you'll see the spread of one from first person.
Seems one of the enemy has tried to get up close and personal
Backstory - the shell I'm using is a special 8mm firing shell christened the Russian Buster.
At last year's game, Elliott managed to avoid every single round from it when it was shot at him.
Looks like it finally had it's day.
And thats a pyro in the room, so everyone is dead.
Now we are on the attack, trying to find a set of mortar tubes.
I'm shouting out so that the rest of my team stops treating the first bunker as hostile.
Look, a mortar tube!
We have to move them back to base, but why run yourself? I'll pass this off on a runner to keep the offensive up.
I've swapped my hands over so I can reduce how much of my body I expose round a corner.
Would be nice if someone would help me out...
Time to pass it off to someone else to run back.
We've come under fire from directly ahead.
I haven't felt any hits in the last gun fight but I am wearing a decent amount of kit
Going back to the last clip, if there is any doubt about a hit it makes sense just to take it.
Denis, the guy next to me, is using an A&K PKM.
I'm adjusting the hop up to try and get a little more range
I've just been flanked and taken a shot to just under my arm which hurts a fair bit
I can hear Forty (another player) bouncing rounds off the tires in front of me
A few hundred BBs should shut him up
The follow up shots managed to hit him.
I'm trying to get Denis's PKM into a position to fire straight down the alleyway.
Still haven't sorted the hop yet
As Denis is shooting into a CQB area, he can't use full auto.
Rule 1 - when the guy next to you is reloading, don't stop firing.
Therefore, I had to halt my grenade launcher reload
My VN style midcap mags had wedged themselves inside the mag pouch making them hard to remove
Speak of the devil and he shall appear.
Bunker Assault with PBC this time
*** kill again.
Rather than trying to run through fire, I'll just post it for box specialist Marc to use