In this exercise I'm going to give you a very broad sense of what Illustrator is all about. What is the program's core mission, especially when compared to that of its better-known...
LOUIS GRAY: Welcome back to Google Developers Live at I/O. Louis Gray here from the Moscone Center at San Francisco. I've got Chris Lyon, hardware engineer on the Chromebook Pixel here with...
JAMES HAWKINS: My name is James Hawkins. I'm the tech lead of the Chrome team in Los Angeles. And for the past year, we've been working very closely with the Google+ Photos team on a...
In this chapter, I'm going to focus on some of the common concepts and techniques of responsive design. Many of this will focus on how we target and design for mobile devices, and will deal...
What's going on guys. This is Battlefield 4 being played on the Razer Edge Pro. I'm playing 64 player conquest, running the tablet's native 1366x768 resolution, which is more...
Samsung Galaxy Pocket. Expected 2012. Some years ago - before touchscreen phones were all the rage - the trend with mobile phones was that they kept getting smaller and smaller with every generation....