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As you design and make your game, don’t forget to keep testing out your ideas and
what you are making. When you design through making, you are learning new things about
how materials and ideas work together, and its a good idea if you keep talking (to friends,
teachers, helpers and Tool Box) about what you are thinking and learning. Here’s some
questions you can keep asking yourself when you are making your game:
Is it working? Is it the right shape? Will it do what I want it to do?
Are the materials
doing the right job? Is there another material which would work better?
Am I using the
right tools? Can I make the materials do what I want them to, or do I need to change the
tool/ or material I use?
Have I asked other people what they think?
Has making this
game given me other ideas for other games/projects? And don’t forget to test by using real objects
– for example if you are making a crazy golf, then use a real golf ball to make sure
your game really works. Testing as you go along like this, rather
than at the end, means you have plenty of chance to make changes to make your game the
best it can be. At Art School, you’d often ask these kinds
of questions in small groups, gathered around the object that you are making. It’s called
a “crit” – and everyone’s views are welcome – the teacher is just there to help
everyone join in the conversation. Crits are really useful because they mean that you benefit
from sharing your work and hearing everyone’s ideas – which helps YOU develop YOUR ideas.
Perhaps you can do this at school? Maybe you could film it and post it on the Tool Box
site. And the artists behind Tool Box would love to see how you are getting on, and how
we can help.