CHET HAASE: Hi. I'm Chet Haase, an engineer on the Android team at Google. I work on graphics and animation, and today I wanted to talk about drawable animation. Specifically, I want to talk...
Hi, I'm Chris Banes, an engineer on the Android Developer Relations Team. I'm here today to give you an introduction to ActionBarCompat. So, what is ActionBarCompat? Well, it's...
Hi, I’m julien dorra, and this is a presentation of MetaFragments HTML5 gave web video a new life, outside of the Flash black box. But, if today videos are integrated with the browser, they are not...
ROMAN NURIK: All right. Hello, everybody, and welcome back to "Android Design in Action." My name is Roman Nurik. And with me here today is Adam Koch-- ADAM KOCH: Hey, guys. ROMAN...
MOSFILM Art for PeopIe! Is he the one who pIayed during recess yesterday? Stand up, defendant. Come cIoser. I now give the fIoor to comrade Bukin, a student of the composition department. I present...

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ROMAN NURIK: Hello, and welcome to another episode of Android Design in Action. I'm your host, Roman Nurik. NICK BUTCHER: And hi, I'm Nick Butcher. ROMAN NURIK: And in today's...
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If it looks like a duck, walks like a duck and it quacks like a duck, then it's probably a duck. Sacred Odyssey: Rise of Ayden is exactly what it sets out to be, a Zelda-like; and to perfectly...

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It's clear that GAMEVIL are at their most relaxed when creating KRPGs and the anticipated release of Zenonia 3 goes to show just how much of an impact the earlier releases had on gamers after...

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