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Just like in scale like if you were to draw like a building or whatever, and that's essentially
the same idea. Something like, this would be like the chest area you could draw it in,
and drawing the shoulders. Like I said this will take some time, like a lot of practice,
things will get a lot smaller in the distance. You can draw the backbone and then draw in
the legs, and as I gets smaller and you've got the kneecaps, your feet, so, that's essentially
how you would break it down. You're essentially taking that eight heads stacked. Start with
that head, basically you're just taking that and just opening it on its side, and this
is kind of what you get, take what you've learned about boxes and perspective and draw
seven in a row and just make them slowly decrease in size, just like how I taught you how to
break them up, been doing the X factor if you want to, and slowly decrease them. Even
though you're keeping them the same size. That's how you would do it. And from that
point, I mean, that's all you need. The more extreme you make him, the character look,
the more intense or big and small he's going to be, this guy's head looks huge you know
so, draw in some eyes or whatever. Find him his face. His neck. And like I said, it's
just like you know, like last time, drawing in those body parts, just fill them out, it
does get tricky because you got to figure out what this kind of looks like when it's
tipped. What do the muscles look like. Like I said, the best thing you need to do is reference
your own body. Go and look in a mirror, and figure out what your arm looks like, put your
hand out and like look at it from the mirror, so you can get an idea of what things look
like in perspective and start practicing, use the Strickle template I talked about to
draw your guy. From there you build on those muscles, but you just got to remember that
the foreshortening the whole idea, foreshortening how it gets smaller, the body gets smaller
as it goes through space.