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Hi students and welcome
to the next module on Storyboarding.
Now that we have seen the original s-, Disney storyboards
and the evolution of them as time progressed,
in this unit we will look at and examine storyboard templates
that have been designed to organize
needed information into each screenshot.
As you will see, there are many types, and almost every storyboard designer
develops their own unique storyboard template
based on the information they feel is needed
to be put in, to be put in it for the programmer and the developer.
Depending on the program and technology
the developer and programmer uses,
the storyboard will require different information.
Thus, each storyboard template becomes different as well,
and unique on the storyboard designers preferences.
Similarly, in this course, I would like to either use
pre-existing templates or for you to design your own
with whatever information you feel fit to be placed on it.
You can revert to the old storyboards of the past
that simply had pictures in motion in them,
or map out your screen shots in a more formalized
information-intensive ways.
Analysis Questions.
As we commence this module focusing on storyboard templates,
I would like you to in your tutorial groups and in WebKF,
to please discuss the following questions.
One, what are some classic examples of storyboard templates?
And two, what do all these examples have in common?
Example One of Template Number One.
As you can see in this storyboard template,
there is a lot of information that has been inserted.
For example, unlike Disney storyboards
which simply showed the pictures in motion from one screen to another,
in this storyboard template, it asks for the following information –
name of course, title of program, instructor, description of the screen,
desc-, description of the interaction, video content and length,
picture script, screen shot number from total,
size of the picture and the picture.
Example of a Template Number Two.
In this next storyboard template, we can see pictures
are not hand-drawn sketches, but have been produced
by some computer program as the drawings have been perfected.
In this template, the information is simplified
and only asks for the script information and the audience sources and description.
This is a highly simplified and to-the-point template,
requiring basic information.
Example of a Template Number Three.
Here is yet another example of a template,
where the storyboard designer has coded the screen shots
as being either long shot, or medium shot, or close up shot.
Long shot had been labelled as LS.
Medium shot has been labelled as MS.
Or close up has been labelled as CU.
In this template, you can see hand sketches of a full roo-,
of a room full of chairs and tables, then a close up of a boy with a spoon,
and then the next shot is the same boy being given a plate of food.
There appears to be a story in the making here,
if you follow the sequence of s-, screen shots.
That is what a storyboard is –
it is a board of images illustrating a story.
Example of a software for storyboard templates.
This slideshow shows an image of a software
that is used to develop storyboards.
If one goes to Springboard Storyboard Software
found at www.6sys.com,
one will come across this software made to create digital storyboards.
In this program, there is a story tree, tools and layers.
You can bring in images or create new ones from scratch.
According to their website, Springboard is, quote,
“fast, light, easy-to-use Windows application
for easily and quickly sketching and annotating storyboards for film,
video, animation, or other dynamic media." Unquote.
If you are wondering what it does, let me tell you.
According to their website, Springboard, quote,
“Helps you to organize and plan your story visually.
If you've never made a storyboard before,
storyboarding helps you see what your movie will look like
before you shoot.
This saves you time and lets you explore more options
before you commit your choices to film.
If you've made storyboards on paper,
Springboards preserves the simplicity of pencil and paper,
plus all the flexibility and power of digital media,
perfect erasing, copy-and-paste, easy backups and overlays,
sound and timing,
exporting directly to video and the web, and much more.
If you've used other storyboard softwares,
Springboard has a fluid, direct, professionally-designed interface
that keeps you focused on what you're doing.
Its feature list is long and growing longer.
It's free to try.
Storyboard has been used for a) Homegrown video projects,
b) Animated shorts, c) Feature films,
d) multimedia presentations, e) theatre s-, set design
and e) comics- f) comics.
Synthesis Questions.
As we bring this module to a closure,
I would like in your tutorial group and in the WebKF
to discuss the following questions.
One, what features do storyboard templates have in common?
Two, what makes an effective storyboard template
from an ineffective one?
Three, what is good storyboard template software?
Four, in creating a multimedia storyboard,
what type of template is ideal?
I also want you to explore if templates have added value or not,
and how softwares designed for storyboarding can help.
Thank you and good luck.