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Ever since Sonic Lost World was announced, the Deadly Six have been front and center
as the big new enemy. And with the release of the newest trailer, we finally have a better
idea of what fighting them will be like. But there's a lot more hidden here than you would
initially think. So you know what that means. It's time to fire up the old Analysis Machine
to see what secrets it might be hiding Of course, be sure to watch our previous analyses
as we'll be referring back to them here. With that, let's get started.
So the trailer gives us a small taste of each of the Deadly Six's boss fights starting with
Zazz. We've already seen hints of his boss fight thanks to previous screens and trailers,
but this is the first good look. This time, we once again see Zazz near Eggman's Eggmobile
and since he isn't attacking Eggman, he's likely still under the doctor's control during
this fight. And the battle itself seems to start soon
after as Zazz begins chasing Sonic with the robotic ball we've seen before. But now we
can see there's more to this fight than just a chase sequence, as they stop to do battle.
And it seems that ball will be Zazz's primary method of attack as he throws it at Sonic
and even has it cough up stars to crashland on the hedgehog. But strangely, in the footage
we can see that Sonic still jumps over him Zazz even when he doesn't have the ball with
him. This might suggest that you can't attack Zazz head on without taking damage from his
horns and instead have to hit him from behind. But more interesting is the fact that even
though the battle starts off during the day, there's another portion that takes place at
night in a different part of the level But we haven't heard anything about there
being a day/night cycle in Lost World so what gives? Well we a couple ideas, one of which
is pretty wild--so let's start with that one. Now did you notice how that Zazz's ball seems
to vaguely resemble the sun? What if it actually absorbed all the light in the area making
it nighttime? Could this be what the glowing light inside its mouth represents? Sure it's
outlandish, but this is a game where a giant blue hedgehog battles monsters and an egg-shaped
evil scientist. Of course, another--and more conventional--possibility
is that you actually fight Zazz twice and we're seeing two different boss battle spliced
together. And this might be supported by the fact that the night time battle arena even
has a slightly different arena layout, taking place on a curved surface instead of a flat
one. So either these are two different fights--perhaps in different levels-- or one giant one.
Now if all these scenes are actually from the same battle then we think the arena might
be just one long circular loop that offers different arenas where the two will occasionally
stop to fight. And this is supported by an earlier screenshot where we can see Sonic
chasing Zazz in the same area where Zazz appeared to be chasing Sonic in the trailer, as evidenced
by these three cone-shaped things. But beyond that, if we look in the background, we can
see one of the Stars left behind by Zazz's ball, suggesting a battle took place there.
And since this in a different section than the area where they fought in the trailer,
it does indeed look like they'll be stopping at multiple points
Now to expand on our wild light-sucking ball idea for a moment, we have an idea how to
this may all tie together. Basically, Zazz will chase Sonic with the robot ball occasionally
coming to a stop to battle. Eventually, he'll pull the light from the sky to power the robot
and shoot out stars. Sonic will then have to knock the ball away in order to take on
Zazz directly. But, once Sonic hits him, Zazz will retrieve the ball, and the pattern will
continue until Zazz is beaten. ANd hell, maybe the light is even restored between bouts
Okay, and that's plenty about our wild Zazz ramblings, let's move onto Zomom, who is the
boss of the Desert Ruins. And it seems like he may have a more persistent presence here
than we would have initially thought. Take for example this scene where Zomom is stomping
around near some blocks. But do they look familiar? They should since they're the same
ones from the end of an eearly arlier Desert Ruins level, being Desert Ruins 2.
However, when the scene shifts, the blocks are nowhere to be seen. But we think we have
an answer for this. A bit later in the trailer, we see Zomom dropping in, but rather than
it being the usual desert area, it's the same wooded area Desert Ruins 2. And what is he
standing on? They're the same blocks from the end of that same level
So what if Zomom first appears there once Sonic completes that level, destroys the platform
made of blocks and causes them both to fall to the desert area. It would explain why the
blocks seem to be in such a wreck in that earlier scene. But Zomom isn't finished yet
as we see him spinning rapidly to form a sand tornado around him, though it's clear that
his fists aren't hitting Sonic. There may be a reason for that though. In
an earlier analysis, we pointed out a screenshot that shows Sonic running through a side-scrolling
desert level while trying to stay ahead of a giant sand tornado. So could that actually
be Zomom in the center? It sure seems like it could be, especially because the level
details, such as the pyramids in the background, or even the walkway, appear to match up perfectly
with the Zomon scene It would certainly be quite a bit different
to have to spend an entire level avoiding the world's boss.
Interestingly, in another confrontation with Zomom, he's nowhere near the blocks and is
instead surrounded by typical desert scenery. Perhaps this comes at some point after the
chase, and it's finally time to fight. And this one seems pretty conventional, by fat-boss
standards. Zomom jumps high into the air and pounds the ground, which stuns Sonic if he
doesn't jump in time. And it's no wonder--the dude's even holding a drumstick during the
fight. While this itself may be conventional, everything leading up to pretty unique, based
on our theories at least Moving on, Zik's boss battle seems kind of...fruity.
Literally. As it seems he'll be making heavy use of all kinds of fruit during battle. But
before we get to the battle itself, the trailer also reveals that he's actually known as Master
Zik. Why why? Is it just because he's the oldest or is there something more to his character?
Anyways, it looks like his boss fight is the first to take place on a spherical world.
But even more unusual is that he's chasing after Sonic while riding a giant piece of
fruit and later has a veritable fruit salad surrounding him. So it appears he'll primarily
try to crush you with the giant fruit, but uses the smaller ones as a shield when he's
on ground level. So far this seems pretty simple, but we think
the challenge may come into play with the strange vortex behind him in another clip.
What if he escapes into it after each hit in order to reach a new, smaller sphere. We
do see at least 2-different sized ones in the trailer after all, and it would make dodging
that giant fruit a little harder The one thing we don't know about is the balloon
the background of this scene. If we had to guess--which is kind of our thing--we'd say
Sonic might be able to attack it to get even higher up in the air. Perhaps this will help
him dodge Zik's attacks or maybe it's the key as to how you get high enough to homing-attack
Zik while he's riding the giant fruit. Now there is one more odd thing about that
balloon, and that it appears to be upside down, with the knot at the top, almost as
if it's actually tethered to something else just off-screen. Weird
After Zik, we have Zeena, who's boss battle also takes place on a sphere, though this
one is covered in ice. Like Zazz, she tries to attack Sonic with a giant metallic ball
though she's constantly swinging hers around thanks to the green laser. Interestingly,
while most of the battle scenes with her show a zoomed out view, there are a few that are
right behind Sonic. Maybe these are just there to show off his new skating and twirling animations?
Or perhaps it's to get a better vantage point on Zeena.
The only other attack we see Zeena do is when she has no giant ball and instead sends out
twin lasers that circle the sphere that they're both on. Maybe, like Zazz, you have to get
rid of the metallic ball before you can attack her properly, and the lasers are her last
line of defense. She has another similarity to Zazz though. During one of her taunts she's
standing on the head of a snowman, the same one that she uses as a weapon later on actually.
But the intriguing thing is that it's dark out unlike every other scene where she and
Sonic are fighting. What is going on with the time of day here? Maybe it's possible
that you fight her twice too? Next up is Zor who, as we stated in a past
analysis, is standing on the mechanical owl that you have to avoid in a previously shown
stage of Silent Forest. But this time we see that the owl seems to launch missiles that
Sonic will likely have to homing attack up in order to reach Zor. But that's not the
only detail in this scene. Did you notice the background? It's quite a bit more detailed
than the other bosses that we've seen so far. And that's because it looks remarkably similar
to the level that you have to avoid the Owl's gaze. We predicted before that the stage would
lead right in to Zor's fight and this gives even more evidence to the fact.
Zor's fight also provides more evidence that you may have to fight each member of the Deadly
Six twice since in another scene, he's in a completely different arena. This one has
a waterfall in the background with a collapsible set of platforms beneath Sonic and Zor.And
right before the scene cuts away, the owl's spotlights turn off, tuning the area completely--dark
how will this factor into the fight. And later on we see a hoard of one eyed bats flying
toward him. If we had to guess, this setting is where you'll fight Zor a second time.
And finally there's Zavok, who's proving to be just as mysterious as ever since his boss
fight also seems to take place in Windy Hill. Except his takes place on a sphere and has
him riding a dragon robot. But the robot itself seems to be the primary target as Sonic homing
attacks its tail in order to damage him. The scene then shifts entirely at that point
as the dragon robot then shows up in a sidescrolling section. But this portion is surrounded by
clouds, unlike the wide open areas shown before in Windy Hill. However, these cloudy portions
do appear on the initial picture of Lost Hex. But then the background changes yet again
for the next portion of the boss fight, where the clouds are all black. Is the the same
area, or could it be that lava region from the World Map?
Now this time, you're actually battling on the back of the dragon itself as Sonic contends
with it firing lasers while battling Zavok mano-a-mano, who by the way, appears to have
a charging attack of some kind. Could this be the final fight of the game,
or is there still more after this? Okay, we're just about done here, but there's
one final thing I wanted to mention. Now we've theorized on the order of the worlds before,
but if the order of the bosses in this trailer is any indicator, we may finally know for
sure. Now we already knew Windy Will and Desert Ruins are the first two worlds, and sure enough,
Zazz and Zomom appear in that same order. So since is next up, that means Tropical Coast
might be three, followed by Zeenda's Frozen Factory, and Zor's Silent Forest. Which of
course leaves the lava region as the last one--plus whenever hasn't lava been the final
game world?
And that wraps up our analysis of Sonic Lost World. Thanks for watching and keep an eye
on GameXplain.com for more Sonic Lost World and other things gaming too.