Tip:
Highlight text to annotate it
X
There’s only one thing I love more than stop-motion animation, and that’s Black
Sabbath. And chocolate pudding. And Hermione Granger. And yes, that’s one.
See, I take good things and combine them.
Sing me a song, Emma Watson. Get out the pudding, let’s...expecto patronum.
What’s that? TMI? Sorry, I don’t speak in abbreviation. Anyway, stop motion. Yeah,
second on my list of awesome things. You ever see Will Vinton’s stuff? Man’s a god.
Nick Park isn’t so bad, either. He’s the guy who created stuff like Creature Comforts,
Wallace and Gromit and of course, Shaun The Sheep...a program befitting only the most
awesome of shameless interactive advertisements.
Fortunately, Fleece Lightning delivers.
Developed by Green Ant Games, Fleece Lightning manages to defy the odds...you know, the ones
that say a cheap, licensed game on a phone will invariably suck. So much for that. This
game is delightful.
You play as Shaun, the titular sheep. Each level is a race through one of the most poorly
arranged farms in history. Shaun moves forward automatically, and you steer using your choice
of three control schemes. So there’s tilt control, which...f*ck that. There’s also
follow the finger, which works best, and a pair of buttons.
Whatever, I’d take telepathy over tilt.
The idea is you have to get to the goal before the pigs. The more pigs you beat, the more
phone calls you get from the Humane Society. The more you defeat in races, the more apples
you earn in Fleece Lightning. Those apples are basically like stars—they reward all
your diligence and skill...and purportedly deter physicians.
Even though the races only take a few seconds, there are 80 levels to play through, which
is pretty freaking sweet. And the game also includes a track editor, although you can’t
do much with them due to the lack of a sharing feature. But for 99 cents, why...this game
is automatic, systematic, hydromatic...why, it could be Fleece Lightning.
Travolta.