Tip:
Highlight text to annotate it
X
We started in Kobe, Japan
as "Kaihatsu-gobu" (Developer 5).
I was in charge of a team of about 10 people.
I believe it was back in 1993.
After the Hanshin Earthquake,
we decided to move to Osaka.
After moving to Osaka for a short time, we thought it wouldn't be a bad idea to relocate to Tokyo.
In 1996, we relocated to Ebisu, Tokyo.
We then started recruiting people from Tokyo.
Kojima Productions was born.
I think it's important to go to events around the world.
It’s a way for me to meet gamers and fans from all over the globe.
There, I can speak with fans directly
and feed off their positive energy.
If I stayed in Japan, I wouldn't have the chance to get to know
the fans in America, Europe, or Asia.
By attending video gaming events around the globe,
I get direct feedback from the fans.
I learn which parts of the games they like, what makes a game popular,
or how big a title is in a given market.
These are the things I get to learn first hand.
Seeing these things with my own eyes helps me direct games.
This is similar to undergoing military training.
It helps to make great games.